jonnyqkings Posted March 10, 2018 Posted March 10, 2018 clicked the buy with GP button, but it sends me to 404 not found 1
JTTonster Posted March 12, 2018 Posted March 12, 2018 (edited) On 3/9/2018 at 11:07 PM, Czar said: EDIT: New Update (v109) - Added improvements to Tan Leather spell - Beta test for stable stop when out of runes method More updates coming soon, had to rush the tan leather spell it is a popular request. Another update coming up When does this go live? It's still showing v108 for me. Edited March 12, 2018 by JTTonster 1
frajelly Posted March 12, 2018 Posted March 12, 2018 Is the script broken? i can't curse alch or anything..
haydennoon Posted March 13, 2018 Posted March 13, 2018 can i get a trial please on this would love to try the lunar spells thanks 1
Czar Posted March 13, 2018 Author Posted March 13, 2018 (edited) New Update v110 just posted. Should go live within 24 hours. Happy botting ^^ I need some feedback on v109 with tan leather please guys! Activated all trials too Edited March 13, 2018 by Czar
JTTonster Posted March 13, 2018 Posted March 13, 2018 (edited) 23 hours ago, Czar said: New Update v110 just posted. Should go live within 24 hours. Happy botting ^^ I need some feedback on v109 with tan leather please guys! Activated all trials too v109 never went live for me.. it still shows v108 and tan leather still works as it did before Do I have to do something for it to update for me? Edited March 14, 2018 by JTTonster 1
botting4life Posted March 13, 2018 Posted March 13, 2018 17 minutes ago, JTTonster said: v109 never went live for me.. it still shows v108 and tan leather still works as it did before same here 1
Anon145 Posted March 14, 2018 Posted March 14, 2018 @Czar Could you add Topaz/Jade amulet to the string amulet section, would REALLY appreciate it!! 1
Czar Posted March 15, 2018 Author Posted March 15, 2018 There was an error in sdn update, I re-pushed it, should go live within 24 hours (today for sure) apologies guys
JTTonster Posted March 16, 2018 Posted March 16, 2018 On 3/15/2018 at 4:39 AM, Czar said: There was an error in sdn update, I re-pushed it, should go live within 24 hours (today for sure) apologies guys Tan leather is better now. It has a problem when banking though. Here is what it does 1. Withdraws 25 leather 2. Casts tan leather spell 5 times 3. Sometimes clicks spell again after tanning the 25 hides This causes a delay in the banking where the bot just sits there and then after a while it reclicks the banker to bank. It does this every now and then but at other times it runs great. Would be nice if you could fix this. Here is what the logger said, if it means anything [INFO][Bot #1][03/16 10:06:59 AM]: Casting directly from click area! [INFO][Bot #1][03/16 10:07:00 AM]: Animation received, new [712] [INFO][Bot #1][03/16 10:07:00 AM]: "sa_tans" changed to "225" [INFO][Bot #1][03/16 10:07:00 AM]: Gained exp, incrementing tan leather count, currently: [0] [INFO][Bot #1][03/16 10:07:00 AM]: Option for [Grand Exchange booth] is [Bank] [INFO][Bot #1][03/16 10:07:00 AM]: move there [INFO][Bot #1][03/16 10:07:13 AM]: Option for [Grand Exchange booth] is [Bank] [INFO][Bot #1][03/16 10:07:13 AM]: within bounds 1
Czar Posted March 18, 2018 Author Posted March 18, 2018 Glad to hear tan leather spell is improving. I will make some tweaks shortly 1
CodeDdx Posted March 21, 2018 Posted March 21, 2018 On 19-2-2018 at 8:05 PM, Czar said: For tan leather make sure you have 25 free spaces and 3 used spaces, otherwise the script will get confused. I need a high level account to test it if anybody has an account I can use due to very high reqs I can make some extra changes to it. In the meantime I will use dummy items to test in it's place As for plank make and logging out, I will give it an update for stopping when out of runes but I made the script operate too fast and it will sometimes not detect any runes due to its speed and it will think there are no runes and just log out. I will make some changes but I will have to make the script slower which I don't want to do As for safespotting, it should safespot in the tile you started the script in, bear that in mind ^^ Activated all trials gl guys New update with user feedback coming soon Walks away from the tile if the monster is to far and just dies then. Any updates on this?