September 9, 20178 yr works perfectly for me for one dream when firewaving i wasnt watching it but somewhere between leaving the first dream and re-entering it looses the autocast for firewave and is unable to re select it in the second dream leaving it staff bashing and clicking the auto cast button. if it helps im using smoke battlestaff and tome of fire with a rune pouch for the bloods Edited September 9, 20178 yr by jobbot
September 9, 20178 yr I am still having the issue where its not using overloads even though its selected in my profile. It was not doing this glitch during debug mode when the script was glitched for the past two days. I think I've worked out how to fix the issue when I run the script. Normally I run the script and load a profile that has previously been saved, did this three times and the bot would rock cake down to 1hp and not use overloads once in the dream. I just tried running the script, loading my profile and going back to the inventory settings and re-checking the overload option and amount of potions. This fixed the issue and the bot performed how its meant to, rock caking down to 51hp then entering the dream.
September 9, 20178 yr Hello , can someone pls tell me about ban rates on this script ? How long do u use it on NMZ ?
September 9, 20178 yr Now it doesnt reuse overload after the first one runs out, also flicking rapid heal is too slow and it keeps losing prayer points. version 2.26
September 9, 20178 yr Author 23 hours ago, frankiz1 said: yeah i mean come on, should it take more than 72 hours to fix a small problem? I pushed a fix within mins of it being out, the 72 hrs was waiting for the update to be accepted, unfortunately. Im not doing anything all day so im home and guna work on any problems currently here. Please pm me in the chat box https://osbot.org/chat/ to discus any issues you are having
September 9, 20178 yr Author Fire wave/rune pouch quick fix, dont have two blank rune spaces, have 1 at a minimum, two blanks are causing a bug that i have pushed a fix for. Looks like also a bug when you're not using defensive mode so also fixed that. Pushed fixes/updates next update has settings for absorptions(create your own drink bounderies) and stop settings (to logout and such on exit), rock cake fixes for biting (slowed down a bit to prevent going too low), rune pouch fixes, auto-cast fixes - will update if i remember what else i done Edited September 9, 20178 yr by Fruity
September 9, 20178 yr GG like 500k trying to get the rune pouch quick fix to work I see that you've pushed an update now though, so thank you keep up the good work.
September 9, 20178 yr 8 hours ago, Fruity said: Fire wave/rune pouch quick fix, dont have two blank rune spaces, have 1 at a minimum, two blanks are causing a bug that i have pushed a fix for. Looks like also a bug when you're not using defensive mode so also fixed that. Pushed fixes/updates next update has settings for absorptions(create your own drink bounderies) and stop settings (to logout and such on exit), rock cake fixes for biting (slowed down a bit to prevent going too low), rune pouch fixes, auto-cast fixes - will update if i remember what else i done What does this mean exactly? I'm not using a rune pouch at all. Still isn't working for me. Still using this same setup -
September 9, 20178 yr Author 1 minute ago, youatemypie said: What does this mean exactly? I'm not using a rune pouch at all. Still isn't working for me. Still using this same setup - shall double check i fixed this, 1 moments
September 9, 20178 yr 8 minutes ago, Fruity said: shall double check i fixed this, 1 moments sounds good. Message me if you need anything else.
September 9, 20178 yr Author 8 minutes ago, youatemypie said: sounds good. Message me if you need anything else. Just updated to check for inventory runes and add them to the setup, also adds the runes to slot count. Just runninng a test before push
September 10, 20178 yr 6 hours ago, Fruity said: Just updated to check for inventory runes and add them to the setup, also adds the runes to slot count. Just runninng a test before push Thanks. This patch won't go live 'til 2.27 right?
September 10, 20178 yr Author 9 hours ago, youatemypie said: Thanks. This patch won't go live 'til 2.27 right? Thats true yea, just checked scripters info page and not yet updated
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