BotsOnBots Posted December 30, 2015 Posted December 30, 2015 I'm having this problem with new version... It happens at grand exchange yews and custom too. Please help...
Czar Posted December 31, 2015 Author Posted December 31, 2015 That's not a problem, it's just a backup procedure in case no visible trees are found, the script should continue as normally, especially with the new update that was just released Yes, version 0.51 update is now live No more issues with invisible trees ;)
Badger191 Posted January 1, 2016 Posted January 1, 2016 (edited) Doesn't work in DMM - Just spams the deadman chest after banking. tree.not_found invisible trees not found .. attempting 1006 tree_no_reach 1007 [x=2450, y=3412, z=0] p_i walkable found: [x=2450, y=3412, z=0] p_i nextObstacle found p_i interact_Deadman chest_Open_ tree.notree_noarea 1004 tree.not_found invisible trees not found .. attempting 1006 tree_no_reach 1007 [x=2450, y=3412, z=0] p_i walkable found: [x=2450, y=3412, z=0] p_i nextObstacle found p_i interact_Deadman chest_Open_ Edited January 1, 2016 by Badger191 1
BotsOnBots Posted January 1, 2016 Posted January 1, 2016 That's not a problem, it's just a backup procedure in case no visible trees are found, the script should continue as normally, especially with the new update that was just released Yes, version 0.51 update is now live No more issues with invisible trees Doesn't seem to solve the problem. The script doesn't continue and just sits there doing nothing. I can screenshare on skype if you want, it's a big problem and my accounts just sit there doing nothing.
shaow12 Posted January 2, 2016 Posted January 2, 2016 This bot works perfectly. I bot up to 24 hours with a minimum of 10 hours a day for past week. The author updates and replies to the threads quickly. 1
Czar Posted January 2, 2016 Author Posted January 2, 2016 Deadman chest fixed, Custom GE and invisible trees fixed. If there is every a bug, just paste the console and it will be fixed in no time thanks for the feedback all, the latest improvements are working well for me
douchebagz Posted January 3, 2016 Posted January 3, 2016 (edited) Hi, New user to the bot. Im having issues with Oaks at Varrock West, havent tested elsewhere, but, for 5 minutes all I was receiving in console was tree.notree_noarea 1004 tree.not_found invisible trees not found , near chop area tho.. attempting 1006 tree_yes_reach 1008 This was repeating line after line after line. It was working no problem yesterday. I have restarted the script and the bot client, neither has fixed the issue. Thanks for the help EDIT: Seems to be working now. Not too sure what could of changed, I just tried again later on. I had previously tried just normal trees as well as willows, all were getting similar errors. All seem to be working again. Edited January 3, 2016 by douchebagz
Czar Posted January 4, 2016 Author Posted January 4, 2016 No worries, the update must have just registered, and is now live, since I posted a new one regarding tree visibility + traversing to invisible trees good luck all
beadseed Posted January 4, 2016 Posted January 4, 2016 just bought script a hr ago and having some issues. when at ge cutting normal logs it finished 1 corner then when trying to move to the next it spams the tree on the other side which it is unable to see on the screen. i hope you can fix this please.other than that script seems to be working fine and looks good and also this please idk whats going on here. https://gyazo.com/3d581e6e66f90e3da064d76526e34ea0 1
Czar Posted January 5, 2016 Author Posted January 5, 2016 @bead - fixed, I added a distance check of 16 tiles, hopefully that is enough. It will not attempt to chop any trees which are more than 16 tiles away. Also remember to set mouse zoom to the most far away distance, for extra stability thanks all, i have activated 24 hour trials too, good luck