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Standardised Skill Tracking Interface

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Standardised Skill Tracking Interface (SSTI) would provide an integrated skill tracking service for all skills, for all script. The information presented would relate solely to the skill itself, not the profit gains or the resource obtained.

 

I have designed a potential interface for the SSTI which is available here. Something like this would be ideal, since all the information, regarding a particular skill, is provided. Whether or not the design is good is subjective. But you have my permission to use/modify it.

 

I would prefer SSTI over paint rendering because of how ugly some paints can get, or how insufficient the information provided can be:

 

Untitled_zps6ac10da5.png

Image from my Usain Bolter script thread.

 

The SSTI would also provide design consistency across all scripts, which would make the tracking of skills more convenient.

Edited by liverare

  • Author

thanks for the seaports

I don't really see how this will make a difference because its up to the scripter to make the paint "Aesthetically pleasing" and to make it "Informative". If they don't show information then request it, if they don't implement it and its vital, there are several other scripts of the same category.

 

I must say I really like your project and the UI design however, but imo, first thing you learn about User centered design principles is that you should minimise the amount of dialogues presented to the user and follow minimalistic design which this seemingly would create too many e.g. MasterRace Omega has 7 AIO skills that can be task scheduled, does that mean 7 new dialogues...

 

Just a thought but great job on the project mate wub.png

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