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OSBot :: 2007 OSRS Botting

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Randomized target selection

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What would the code be for randomizing attack targets?

To even create two attack targets would I first have to make a variable as the closest npc, and then make another with the condition variableone !=null?

Edited by eleax

Here's a Java 8 way to do it:

Predicate<NPC> predicate = o -> (o != null && o.exists() && o.getName().equals("Rat") && getMap().canReach(o));
List<NPC> potential = getNpcs().getAll().stream().filter(predicate).collect(Collectors.toList());
NPC target = potential.size() > 0 ? potential.get(random.nextInt(potential.size())) : null;

Edited by Botre

  • Author

 

Here's a Java 8 way to do it:

Predicate<NPC> predicate = o -> (o != null && o.exists() && o.getName().equals("Rat") && getMap().canReach(o));
List<NPC> potential = getNpcs().getAll().stream().filter(predicate).collect(Collectors.toList());
NPC target = potential.size() > 0 ? potential.get(random.nextInt(potential.size())) : null;

 

my scripting knowledge is not enough to understand how that works lol.

 

im really just familiar with the simple commands like npc.closest and like npc.interact

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