Cyberus Posted November 16, 2014 Share Posted November 16, 2014 The world hopper stalls for a longer amount of time than it takes actually hopping. Could we get this sped up please? Link to comment Share on other sites More sharing options...
irwtonrs1 Posted November 17, 2014 Share Posted November 17, 2014 Agreed. Link to comment Share on other sites More sharing options...
Jamez Posted November 17, 2014 Share Posted November 17, 2014 well , would be nice for it to be faster :X Link to comment Share on other sites More sharing options...
Cyberus Posted November 17, 2014 Author Share Posted November 17, 2014 (edited) Not sure if you guys actually just updated it or the bot just decided to start being fast, but now it has only been stalling for a couple of seconds per hop. Edited November 17, 2014 by Cyberus Link to comment Share on other sites More sharing options...
Apaec Posted November 17, 2014 Share Posted November 17, 2014 It's not too bad for one off hops but for scripts relying on quick hops such as spawn item looters, shop buyers etc, the stall time adds up. Although this isn't a major issue, It would be nice and i'm sure appreciated it the process were to be sped up a little. Link to comment Share on other sites More sharing options...
Cyberus Posted November 18, 2014 Author Share Posted November 18, 2014 I'd also appreciate making the WorldHopper.EXISTANT list contain a list of world objects instead of integers containing information about the world population and type. Link to comment Share on other sites More sharing options...
Alek Posted November 21, 2014 Share Posted November 21, 2014 The world hopping speed is slow because all random events are slow. I slowed them down because OSBot was checking for random events too frequently, eating up cpu. I'll try looking into cycling through random events a bit more frequently, but this is definitely not world hopper related. Link to comment Share on other sites More sharing options...