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Preventing the low camera angle


Warpclaw

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Wrong section, should probably be in Issues or Questions

 

InteractionEvent evt = new InteractionEvent(bot, entity);

evt.setOperateCamera(false);

bot.getEventExecutor().execute(evt);

Wow I know that and I meant to post it there but I guess I had the wrong tab open lol sorry! Thanks though! InteractionEvent seems very promising but I don't know how to use it. Does it activate when my player starts interacting with the monster? I think I can make good use of it if that's the case :)

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Wow I know that and I meant to post it there but I guess I had the wrong tab open lol sorry! Thanks though! InteractionEvent seems very promising but I don't know how to use it. Does it activate when my player starts interacting with the monster? I think I can make good use of it if that's the case smile.png

 

It activates as soon as you tell the EventExecutor to execute it (bot.getEventExecutor().execute(event))

 

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