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Ds AIO Prayer

Featured Replies

  • Author

omg, latest updated pushed to sdn yet or waiting script manager ? ohmy.png

i havent pushed it yet, im still editing a couple of things there. Ill post on this thread when i push the update. And ill ask @Ericthecmh to see if he can do the finial push for me, when im done.

Edited by josedpay

  • Author

Pushed Version 0.4: comes with House altar support.

 

The House Altar Mode isnt done. Its still in beta. So please babysit and let me know if you see anything wrong.

 

Supports:

  • friends house only. 
  • transportation: walking, the other two, im still working on it. And ill be adding more location.
  • Host list: names are seperated by commas ",". It attempts to join their house 3 times. if it doesnt work. The name will be removed from the list, and will try the next person, until the list is empty. Once its empty, the script ends.

Edited by josedpay

  • Author

Version 0.5: Is a further development of the house Altar script.

 

Supports:

  • bone protection (stop praying, once a burner has turned off),
  • new way of leaving house, using the settings option.
  • add new transportation.
  • All transportation beside walking, need your house a yanile. So it could teleport to that location, then teleport to your house. Depending if your the host or not. It will either stay or leave.
  • Uses all three runes to teleport to house.
  • added turning run on.

ps. i added in some methods so i can easily add in using our own altar. But i dont know the exact method, so it not fully supported. But the option is disable.

Edited by josedpay

Hi would be great is graphics is toggable /hide/unhide. Also has the script managers pushed the update through? I checked and altars are disabled, i was referring to guest altars.

  • Author

Hi would be great is graphics is toggable /hide/unhide. Also has the script managers pushed the update through? I checked and altars are disabled, i was referring to guest altars.

I added hiding/showing the paint, you need to click on the prayer icon. Also in the newest version you should see a red box near the icon. Also I just woke up so in a few mins I'll check to see if they pushed it or not

Edit just a heads up, using guest altar works great, but using your own altar isn't fully working

Edited by josedpay

Script seems to get this error after some time - the guest altar - it will not enter the hostname after a while.

 

[ERROR][bot #1][08/11 04:20:26 PM]: Error in script executor!
java.lang.NullPointerException
    at a.a.coN.j(u:405)
    at a.a.coN.G(u:124)
    at a.a.coN.E(u:353)
    at a.a.coN.J(u:152)
    at core.AIOPrayer.onLoop(d:59)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ScriptExecutor.java:78)
    at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][08/11 04:21:47 PM]: not host
[iNFO][bot #1][08/11 04:21:52 PM]: not host
[iNFO][bot #1][08/11 04:21:56 PM]: not host
[iNFO][bot #1][08/11 04:22:00 PM]: not host

Also, can you randomize the paths? From yannille bank to house, because it seems to click on the same locations.

  • Author

Script seems to get this error after some time - the guest altar - it will not enter the hostname after a while.

[ERROR][bot #1][08/11 04:20:26 PM]: Error in script executor!

java.lang.NullPointerException

at a.a.coN.j(u:405)

at a.a.coN.G(u:124)

at a.a.coN.E(u:353)

at a.a.coN.J(u:152)

at core.AIOPrayer.onLoop(d:59)

at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ScriptExecutor.java:78)

at java.lang.Thread.run(Unknown Source)

[iNFO][bot #1][08/11 04:21:47 PM]: not host

[iNFO][bot #1][08/11 04:21:52 PM]: not host

[iNFO][bot #1][08/11 04:21:56 PM]: not host

[iNFO][bot #1][08/11 04:22:00 PM]: not host

The fuck, I'll look into that, I also though I removed not host log. Unless I didn't pushed the newest version lol, I'll have to check later when I get home.

Also, can you randomize the paths? From yannille bank to house, because it seems to click on the same locations.

Oh that's for sure, I was just adding in the basic, now it time to work on the details. Thanks for the suggestion.

Edit I also what to know more about the getting stuck entering host name please :D

Edited by josedpay

About getting stuck at the hostname

 

- It will run to the house and click on the portal and then the screen prompts to enter the "name" and it doesnt enter the name and 1 sec later it clicks on the portal again and ask for the name but doesnt do anything and after 4-6 tries it will enter the name.

 

During the 4-6 tries the bot gives error not host.

 

 

The "tries" are completely random sometimes it enters the host name even after the second try but its more common to try 4-6 times before entering it.

 

 

Hope that helps! but i can say great work :) Ill try to get proggies once its more stable and uses random paths.

 

 

Also just to let you know ( im sure you know )

 

When the bot walks to.from the bank/portal it clicks to the designated (coordinates) and only clicks on the next interaction/destination once it reaches the current selected destination.

 

TLDR ^  the bot walking to/from is slow since it pauses/waits for it to reach the selected coordinates. I understand this is still beta but just letting you know incase you didn't

 

 

  • Author

About getting stuck at the hostname

 

- It will run to the house and click on the portal and then the screen prompts to enter the "name" and it doesnt enter the name and 1 sec later it clicks on the portal again and ask for the name but doesnt do anything and after 4-6 tries it will enter the name.

 

During the 4-6 tries the bot gives error not host.

 

 

The "tries" are completely random sometimes it enters the host name even after the second try but its more common to try 4-6 times before entering it.

 

I kinda have an idea, this does help :D

 

Hope that helps! but i can say great work :) Ill try to get proggies once its more stable and uses random paths.

 

 

Also just to let you know ( im sure you know )

 

When the bot walks to.from the bank/portal it clicks to the designated (coordinates) and only clicks on the next interaction/destination once it reaches the current selected destination.

 

TLDR ^  the bot walking to/from is slow since it pauses/waits for it to reach the selected coordinates. I understand this is still beta but just letting you know incase you didn't

  • Author

i just noticed i never pushed version 0.5

 

 

Version 0.5: Is a further development of the house Altar script.

 

Supports:

  • bone protection (stop praying, once a burner has turned off),
  • new way of leaving house, using the settings option.
  • add new transportation.
  • All transportation beside walking, need your house a yanile. So it could teleport to that location, then teleport to your house. Depending if your the host or not. It will either stay or leave.
  • Uses all three runes to teleport to house.
  • added turning run on.

ps. i added in some methods so i can easily add in using our own altar. But i dont know the exact method, so it not fully supported. But the option is disable.

So i just pushed the version.

Edited by josedpay

i just noticed i never pushed version 0.5

 

 

So i just pushed the version.

 

Lol haha

Suggestion - Guest houses normally have glories or teleport portal maybe you can help utilize this?  EG; give users options to use the inhouse glory/teleports

Guest
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