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OSBot :: 2007 OSRS Botting

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Stark GDK

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bot runs but does not loot bones only when another item appears with the bones example: rune dagger or addy helm

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bot runs but does not loot bones only when another item appears with the bones example: rune dagger or addy helm

I think that's the same problem I've fixed in the latest update. I've done all I can for now. Please wait for the admins to push it to the SDN.

Does the Stark GDK update on its on or do i have to re download to get the new updates?

Ive found a problem with the withdrawal system. After dying it will come back to bank, withdraw an inventory full of lobsters and close the bank tab. it will then identify that it doesnt have an antifire shield and bank again, this time it banks 1 lobster and withdraws an antifire shield. Now here's the problem, it keeps trying to withdraw another lobster while the antifire shield is still in the inventory so that it will continue doing that forever until I fix it. I could post a picture if my explanation was too hard to follow.

what is this Error?

 

vfv8kx.jpg

 

i told you to ignore it jesus. i get it all the time script works fine

hmmm... your bot just made me loose whip/torso... thats just great. hence why we use BETA'S before we release a stable version........

hmmm... your bot just made me loose whip/torso... thats just great. hence why we use BETA'S before we release a stable version........

 

*yawn*

 

Look at Starks sig. bots are skullable, deal with it or don't bot in the wild.

 

hmmm... your bot just made me loose whip/torso... thats just great. hence why we use BETA'S before we release a stable version........

 

*yawn*

 

Look at Starks sig. bots are skullable, deal with it or don't bot in the wild.

 

had no idea? at least he would say that they are skullable??? 

hmmm... your bot just made me loose whip/torso... thats just great. hence why we use BETA'S before we release a stable version........

*yawn*

Look at Starks sig. bots are skullable, deal with it or don't bot in the wild.

had no idea? at least he would say that they are skullable???

Lol, if you bothered to read even the last few pages of the thread you would have known that the bot skulls often.

still has problems with herbs. they pop up and the bot just stands there. please fix.

Trust "Th3" to be looking at this thread lol to get ideas for his GDK...

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