SpiritualAbyss Posted June 25, 2013 Share Posted June 25, 2013 awesome, making it closer to flawless Link to comment Share on other sites More sharing options...
H0ppy Posted June 25, 2013 Share Posted June 25, 2013 (edited) automatic obstacle handling is pretty cool feature.If you try to interact with an Entity behind an obstacle its still going to solve it?Around what date can we expect this?kind regardsH0ppy Edited June 25, 2013 by H0ppy Link to comment Share on other sites More sharing options...
aekramer Posted June 25, 2013 Share Posted June 25, 2013 Wow that is awesome! Link to comment Share on other sites More sharing options...
Kokeis Posted June 25, 2013 Share Posted June 25, 2013 Sounds really nice! Keep up the good work Link to comment Share on other sites More sharing options...
tommyb603 Posted June 25, 2013 Share Posted June 25, 2013 Epic Fucking Win! I can't wait!!! This bot is going to be better then iBot. Outstanding work guys! Link to comment Share on other sites More sharing options...
rCharlie Posted June 25, 2013 Share Posted June 25, 2013 Epic Fucking Win! I can't wait!!! This bot is going to be better then iBot. Outstanding work guys! It already is, haha Link to comment Share on other sites More sharing options...
dhimmel93 Posted June 25, 2013 Share Posted June 25, 2013 osbot is definitely best botting website, love that you guys update all the time Link to comment Share on other sites More sharing options...
Ande Posted June 25, 2013 Share Posted June 25, 2013 Wow, good work! Link to comment Share on other sites More sharing options...
davidwis Posted June 25, 2013 Share Posted June 25, 2013 keep up the good work Link to comment Share on other sites More sharing options...
Stark Posted June 25, 2013 Share Posted June 25, 2013 I didn't think the updates could get any better! I was wrong. Can't wait for this. Link to comment Share on other sites More sharing options...
BotRS123 Posted June 25, 2013 Share Posted June 25, 2013 Hello community! On top of our new company and our soon to be new dedicated server hosting OSBot.org, I'm going to present to you some of the new features 1.8.x will include... One of the most requested features has been the implementation of web walking. Well, while this might not be fully implemented by 1.8.x, we our proud to announce that we will be providing global map data in the API. This allows us to analyze maps that haven't even been loaded by the client. A web walker can easily interpret this data to construct a collision map to make decisions about the paths it takes. Along with this will also be the ability to load item, NPC, and object definitions on demand. This will fix the issue with NPCs, objects, and items having "null" for their names in game. This will also allow us to make stronger and less breakable anti-randoms. Along with these updates, I'ed like to implement automatic door handling to OSBot. This means that if you try to walk to a position that is blocked off by multiple obstacles (doors, gates, anything open-able), OSBot will be able to handle it automatically within the walk() methods. Expect these updates soon! Sincerely, Laz and the OSBot Team. You don't know how awesome you guys are. I really hope to see it in 1.8.x, especially 1.8.1 Link to comment Share on other sites More sharing options...
Cyro Posted June 25, 2013 Share Posted June 25, 2013 nice updates are going to be coming up cant wait, good job guys Link to comment Share on other sites More sharing options...
Krulvis Posted June 25, 2013 Share Posted June 25, 2013 haha, you guys are making it too easy Link to comment Share on other sites More sharing options...
Link Posted June 25, 2013 Share Posted June 25, 2013 You guys have been busy. Great job and keep up the good work. Link to comment Share on other sites More sharing options...
Joseph Posted June 25, 2013 Share Posted June 25, 2013 sound great already cant wait. Thanks for hearing us out. Link to comment Share on other sites More sharing options...