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How can i detect if players are nearby?


Guest Apogee

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Guest Apogee

I searched through all of the snippets and didn't find anything of interest.

I need to know how to detect if a player is in the same area as me.

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public int playerCounter(Area area) {
     int players = 0;
     for (Player p : this.client.getLocalPlayers()) {
          if (p != null && area.contains(p) && !p.equals(this.myPlayer())) {
               players++;
          }
     }
     return players;
}

 

Sorry I'm OCD about this. Use .equals() when comparing Object types, instead of != or == when not checking for null. With Integral types it's fine.

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As in !p.equals(null) ?

I never use .equals() for null checks mellow.png

Now I've got another thing to OCD about myself ph34r.png

 

No I mean the opposite. It's okay to check for null and integral types(int, float, double, etc.) using == or !=. But when checking Object types use .equals().

 

Edited by NotoriousPP
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Not everything has to be in he snippet. Snippets are for more advance stuff. You could also check the issues sub-forum. Something someone might have the same question. And another person could answer for them. Here a link: http://osbot.org/forum/topic/46118-following-players/

That method give you a list of people in your area not including your self. You can simply do getPlayer(area).size > 0

Edited by josedpay
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