April 3, 201411 yr Hey, Special thank to @darkxor for his help and providing accounts to fix this random. I have fixed the random solver for this and uploaded it to the SDN randoms dev repo. Until this gets built into OSBot, you can get the fix by downloading: https://www.dropbox.com/s/y1abur3jdgidift/PilloryCage.class and putting this into your OSBot/scripts folder, then refreshing and restarting your scripts list. Don't forget to remove the class file from your scripts folder after it's been integrated into the client! Enjoy! Edited April 3, 201411 yr by ericthecmh
April 3, 201411 yr Does this tell me i did it right? [WARN ][04/03/14 02:14:54 PM]: Local random 'Pillory Cage Solver' may override a built-in random solver!
April 3, 201411 yr Author Does this tell me i did it right? [WARN ][04/03/14 02:14:54 PM]: Local random 'Pillory Cage Solver' may override a built-in random solver! Yep although apparently Zach's already integrated it into client 1.7.97 so you should just update OSBot and remove the class
April 5, 201411 yr Hey peeps, what is up with the random?I have been stuck at Beekeeper for hours, any ideas??? -Desperate
April 5, 201411 yr If you have integrated this into your folder, disable the random on the settings panel.
April 6, 201411 yr If you have integrated this into your folder, disable the random on the settings panel. Done, The package either solved it or I yet haven't encountered the randoms, however no problems atm so ty for now.