BotRS123 Posted March 30, 2014 Posted March 30, 2014 Thanks for the release. I thought you were @Alek for a sec when I saw that dark name.
maikoopro Posted March 30, 2014 Posted March 30, 2014 The evilbob random doesnt work also it stuck at talking .... please fix it!
Alch Posted March 30, 2014 Posted March 30, 2014 Grave Digger is also broken, It picks up the coffins and doesn't; put them back in the grave. The debug just repeatedly says checking coffin : 7588
maikoopro Posted March 30, 2014 Posted March 30, 2014 Please osbot fix the randoms its important for botting.
Volta Posted March 30, 2014 Posted March 30, 2014 Please osbot fix the randoms its important for botting. 0rly
FrostBug Posted March 30, 2014 Posted March 30, 2014 .93 doesn't recognize MessageType.GAME; But rather has .GAME0, .GAME1, .GAME99 and a few other odd ones Kinda breaks certain scripts
Developer Zach Posted March 30, 2014 Author Developer Posted March 30, 2014 .93 doesn't recognize MessageType.GAME; But rather has .GAME0, .GAME1, .GAME99 and a few other odd ones Kinda breaks certain scripts Oops, it's because Jagex decided to split up the GAME stuff. I'll implement an isGame() immediately. You should be able to call message.getType().isGame(). Or if you have a type id, you can call Message.MessageType.forId(type).isGame().
FrostBug Posted March 30, 2014 Posted March 30, 2014 Oops, it's because Jagex decided to split up the GAME stuff. I'll implement an isGame() immediately. You should be able to call message.getType().isGame(). Or if you have a type id, you can call Message.MessageType.forId(type).isGame(). Awesome ! thanks
minebass Posted March 30, 2014 Posted March 30, 2014 I was wondering why my client didn't work. Well I feel stupid now xD
centrino345 Posted March 31, 2014 Posted March 31, 2014 Hey does random evil chicken work on .94? I'm on .92 atm, and my character just kept swinging away at it. I didn't notice it the first time though and lost glory/c brace/rune chain/rune full helm lol