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Evil Chicken Support for Autofighter


Honeycomb

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I'm writing an autofighter and while testing it, my character just sat there fighting an Evil Chicken... Can I add something to my script that allows OSBot to handle it, or do I have to handle it myself?

 

Nevermind... It just solved Mysterious Old Man... I guess Evil Chicken is broken...

Edited by Honeycomb
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Are there any WORKING methods to adjust the camera? I want a top-down view, and a couple methods in the API seem to not do anything...

 

My GPU goes crazy until "[DEBUG][]: Switched canvas mode to MULTITHREADED." hits...

 

When looting I use:

this.client.rotateCameraPitch(Int);

It makes the camera move upto the int, I believe the highest is between 62-69, can't remember fully. 

 

NOTE: Not sure if this is what you meant, if so, you're welcome :)

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When looting I use:

this.client.rotateCameraPitch(Int);

It makes the camera move upto the int, I believe the highest is between 62-69, can't remember fully. 

 

NOTE: Not sure if this is what you meant, if so, you're welcome smile.png

Yeah, I used another method to find the values I wanted. I guess I wasn't using the correct values earlier. Great bot; I'll probably be purchasing VIP soon.

Edited by Honeycomb
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