Laz Posted May 22, 2013 Posted May 22, 2013 Community, we fixed an issue with the walk method that could've potentially led to it blocking forever. The following random events were improved/fixed/added: Freaky Forester (should now leave if it can leave.) Maze (calculates the path to the center dynamically using a path finder!) The download is at our homepage: http://osbot.org Thanks, Sincerely, Laz and the OSBot Team. 1
Smart Posted May 22, 2013 Posted May 22, 2013 Thanks again for all the updates. Your work is for sure appreciated. 1
Laz Posted May 22, 2013 Author Posted May 22, 2013 Restart your bot if you ran it before this post! I just pushed the new hooks I added for maze.
stroupesoup Posted May 22, 2013 Posted May 22, 2013 Yall seriously deserve props for how fast you come out with updates. By far the most active community ive seen in a botting forum. I appreciate your alls hardwork. I see it paying off soon with the title of the number one 07 botting site.
Abuse Posted May 22, 2013 Posted May 22, 2013 Thank you so much for fixing the walking! It would occasionally indeed get stuck trying to walk a non-existant tile (on the minimap) Great work dev!
Smart Posted May 22, 2013 Posted May 22, 2013 Restart your bot if you ran it before this post! I just pushed the new hooks I added for maze. I always seem to download so fast out of excitement. Will re-download. Thanks again.
Gravitify Posted May 22, 2013 Posted May 22, 2013 Correct me if I'm wrong, but version 1.6 will be the SDN?
Medic Posted May 22, 2013 Posted May 22, 2013 Thank you for this! It's great that the maze random is finally added.
Legit Posted May 22, 2013 Posted May 22, 2013 thank you very much! The maze was always pissing me off lol
Link Posted May 22, 2013 Posted May 22, 2013 Holy cow! I'm gone for an hour and another update already. Very nice gents.
Jellybean Posted May 22, 2013 Posted May 22, 2013 (edited) 2 amazing updates in a day . Thank you so much! Edited May 22, 2013 by Jellybean