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[Release] Chaos Temple Bone Burier

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Chaos Temple Bone Burier

 

My first and probably last script I made purely for fun. It picks up the bones in Chaos Temple and buries them when the inventory gets full, quite simple, eh?

import java.awt.*;
 
import org.osbot.script.Script;
import org.osbot.script.ScriptManifest;
import org.osbot.script.mouse.*;
import org.osbot.script.rs2.*;
import org.osbot.script.rs2.map.Position;
import org.osbot.script.rs2.model.GroundItem;
import org.osbot.script.rs2.model.Item;
import org.osbot.script.rs2.model.PrimaryObject;
import org.osbot.script.rs2.model.RS2Object;
import org.osbot.script.rs2.ui.*;
import javax.imageio.ImageIO;
import java.io.IOException;
import java.net.URL;
import org.osbot.script.rs2.model.*;
import javax.swing.*;
import java.awt.Image;
import java.awt.*;
import java.awt.event.*;

import java.rmi.server.LogStream;

@ScriptManifest(name = "ChaosTempleBoneBurier", author = "Harha", version = 0.1D, info="Picks up bones inside the Chaos Temple and then buries them.")

class CTBB extends Script {
	Position start = new Position(3236, 3605, 0)
	Area area = new Area(3231, 3612, 3244, 3603)
	
	enum State {
		PICKING, BURYING
	}
	
	def slot = null
	def buried = 0
	def expGained = 0
	def state = State.PICKING
	def startTime = null
	def nearestBone = null
	
	private final Font font1 = new Font("Calibri", 1, 12)
	private final Color color1 = new Color(255, 255, 255);
	
	void onStart() {
		startTime = System.currentTimeMillis();
		
		if (client.getInventory().isFull())
			state = State.BURYING
		
		log("Chaos Temple Bone Burier Started!")
	}
	
	int onLoop() throws InterruptedException {
		try {
			switch(state) {
				case State.PICKING:
					return onPicking();
				case State.BURYING:
					return onBurying();
			}
			return 20 + gRandom(100, 100);
		} catch (InterruptedException e) {
			throw e;
		} catch (Exception e) {
			e.printStackTrace();
			return 100 + gRandom(200, 100);
		}
		
	}
	
	void onMessage(String message) {
		if (message == "You bury the bones.") {
			buried++
			expGained += 4.5
		}
		log(message)
	}
	
	void onPaint(Graphics g) {
		g.setFont(font1)
		g.setColor(color1)
		g.drawString(":: Chaos Temple Bone Burier by Harha", 325, 12)
		g.drawString(":: Bones buried: ${buried}", 325, 24)
		g.drawString(":: Experinece gained: ${expGained}", 325, 36)
	}
	
	int onBurying() {
		if (currentTab() != Tab.INVENTORY){
			openTab(Tab.INVENTORY)
		}
		for (int slot = 0; slot < 28; slot++) {
			Item item = client.getInventory().getItems()[slot]
			if (item == null) {
				log("Unknown item at slot "+slot+", skipping...")
				continue;
			}
			if (item.getId() == 526) {
				client.getInventory().interactWithSlot(slot, "Bury")
				sleep(925 + gRandom(750, 1000))
			}
			if (item.getId() == 1971) {
				client.getInventory().interactWithSlot(slot, "Eat")
			}
			if (item.getId() == 1917) {
				client.getInventory().interactWithSlot(slot, "Drink")
			}
		}
		state = State.PICKING
	}
	
	int onPicking() {
		if (client.getInventory().isFull())
			state = State.BURYING
		if (!isRunning() && random(25) == 12){
			setRunning(true)
		}
		else if (client.getMyPlayer().isMoving() == false) {
			GroundItem grounditem = closestGroundItem(area, 526)
			if (random(100) > 90) {
				client.moveCameraToPosition(grounditem.getPosition())
			}
			grounditem.interact("Take")
		}
		sleep(500 + gRandom(250, 666))
	}
	
}

Save as CTBB.groovy in your scripts folder.

Edited by Harha

EXP rate is too low imo.

EXP rate is too low imo.

 

Better than nothing. Only prayer script availabe, and there's no harm in running it for a couple of hours to level up a couple of times. Runs smooth for me, obviously because it's in the wildy with no randoms. Works best on the low populated f2p world.

  • 2 weeks later...

awesome scripts mate had it running all night and most of the day for a couple of days with no stops only time it stops is when someone kills me :P, got me 43 prayer from 1. saved me ALOT of money and time considering I was asleep or at work during the process. thankyou so much!

I saved it as CTBB.groovy and it doesn't show up in local scripts, anything im doing wrong?

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