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KO Hunter AIO

Featured Replies

ko-hunter-banner.png

Script Overview

KO Hunter AIO is a fully automated Hunter training script designed to support multiple hunting methods across Gielinor.

The script intelligently handles trap placement, trap resetting, bait usage, inventory management, and hunting loops while maximizing Hunter experience rates.

Multiple Hunter training methods are supported, allowing the script to train Hunter from early levels through late-game methods.


🪤 Supported Hunter Methods

🐦 Bird Snaring

• Crimson Swift
• Golden Warbler
• Copper Longtail
• Cerulean Twitch
• Tropical Wagtail


🪤 Box Trapping

• Ferret
• Embertailed Jerboa
• Chinchompa
• Carnivorous Chinchompa
• Black Chinchompa


🕳 Deadfall Trapping

• Wild Kebbit
• Barb-tailed Kebbit
• Prickly Kebbit
• Sabre-toothed Kebbit
• Pyre Fox
• Maniacal Monkey


🦅 Falconry

• Spotted Kebbit
• Dark Kebbit
• Dashing Kebbit


🪢 Net Trapping (Salamanders)

• Swamp Lizard
• Orange Salamander
• Red Salamander
• Black Salamander
• Tecu Salamander


🦋 Butterfly Netting

• Ruby Harvest
• Sapphire Glacialis
• Snowy Knight
• Black Warlock
• Sunlight Moth
• Moonlight Moth


🐾 Tracking

• Polar Kebbit
• Common Kebbit
• Feldip Weasel
• Desert Devil
• Razor-backed Kebbit


🏠 Bird House Runs

• Regular Bird House
• Oak Bird House
• Willow Bird House
• Teak Bird House
• Maple Bird House
• Mahogany Bird House
• Yew Bird House
• Magic Bird House
• Redwood Bird House

Location: Fossil Island


🎣 Aerial Fishing

• Bluegill
• Common Tench
• Mottled Eel
• Greater Siren

Location: Lake Molch


🧰 Resource Handling

The script intelligently manages traps and hunter equipment required for each hunting method.

Supported Systems

• Automatic trap placement
• Automatic trap resetting
• Trap collection when successful
• Intelligent trap spacing
• Automatic bait usage when required


🧰 Supported Equipment

Traps

• Bird Snares
• Box Traps
• Deadfall Traps
• Net Traps

Hunter Tools

• Butterfly Net
• Butterfly Jars
• Falconry Gloves

Bait Support

The script automatically uses bait when beneficial.

Examples include:

• Spicy Tomato
• Spicy Minced Meat
• Raw Meat
• Raw Rainbow Fish
• Barley
• Jerboa Tail
• Banana

Salamander bait support:

• Guam Tar
• Marrentill Tar
• Tarromin Tar
• Harralander Tar
• Irit Tar


🧠 Smart Training Queue

Create multiple Hunter tasks and execute them sequentially.

Example Queue:

Crimson Swifts -> Level 1-9
Copper Longtails -> Level 9-19
Chinchompas -> Level 53+

The script will automatically switch targets when requirements are met.


📡 Discord Alerts

Optional Discord webhook notifications.

Supported Events

• Script Started
• Script Stopped
• Stop Conditions Triggered
• Important Runtime Events


📸 Screenshots

Screenshots

0p228jj-d.webp


🐞 Bug Report Template

Bug Report Template

OSBot Version

Example: OSBot 2.7.205

Script Version

Example: KO Hunter AIO v1.0

Hunter Method Used

Example: Bird Snaring / Box Trapping / Chinchompas

Description of the Issue

Explain what happened and what the script was doing.

Steps to Reproduce

Expected Behavior

What should have happened.

Actual Behavior

What the script did instead.

Picture / Video

Attach screenshot or video (send via Discord if username is visible)

FULL LOG

Paste the entire script log here — do NOT trim it.

Edited by skillerkidos1

  • Author
4 hours ago, hutchybot said:

herbiboar please?

Almost done with it!

Hello,
Id like to submit a bug report as follows

OSBot Version

OSBot 3.1.3

Script Version

KO Hunter AIO

Hunter Method Used

Bird House Run

Description of the Issue

Started the script and withdrew items to make birdhouse but did not make the birdhouse, proceeded to travel to fossil island and went to birdhouse but birdhouse was not created in inventory and script was in a fail loop.

Steps to Reproduce

  1. Set up script to run a maple bird house run

Expected Behavior

Perform Bird House Run

Actual Behavior

Stood still and did not do anything

Picture / Video

Will submit if necessary

FULL LOG

[03/29 06:38:54 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:54 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"]

[03/29 06:38:56 PM] [CAMERA] Waiting for chatbox precheck to clear.

[03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:56 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:56 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:57 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:57 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:57 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:57 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:57 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:57 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:57 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:57 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:57 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"]

[03/29 06:38:59 PM] [CAMERA] Waiting for chatbox precheck to clear.

[03/29 06:38:59 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:59 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:59 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:59 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:59 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:59 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:59 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:59 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:59 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:59 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:59 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:59 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:59 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:59 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:39:00 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:00 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:39:00 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:00 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:39:00 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:39:00 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:39:00 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:39:00 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:00 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:39:00 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:00 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:39:00 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:39:00 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:39:00 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:39:00 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"]

[03/29 06:39:02 PM] Stopping script

[03/29 06:39:02 PM] Finalized event executor

[03/29 06:39:02 PM] [CAMERA] Waiting for chatbox precheck to clear.

[03/29 06:39:02 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:02 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:39:02 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:02 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:39:02 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:39:02 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:39:02 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> false

[03/29 06:39:02 PM] Finalized random executor

[03/29 06:39:03 PM] Stopping KO Hunter AIO

[03/29 06:39:03 PM] Script stopped successfully

Edited by Cvibe

  • Author
9 hours ago, Cvibe said:

Hello,
Id like to submit a bug report as follows

OSBot Version

OSBot 3.1.3

Script Version

KO Hunter AIO

Hunter Method Used

Bird House Run

Description of the Issue

Started the script and withdrew items to make birdhouse but did not make the birdhouse, proceeded to travel to fossil island and went to birdhouse but birdhouse was not created in inventory and script was in a fail loop.

Steps to Reproduce

  1. Set up script to run a maple bird house run

Expected Behavior

Perform Bird House Run

Actual Behavior

Stood still and did not do anything

Picture / Video

Will submit if necessary

FULL LOG

[03/29 06:38:54 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:54 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"]

[03/29 06:38:56 PM] [CAMERA] Waiting for chatbox precheck to clear.

[03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:56 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:56 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:57 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:57 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:57 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:57 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:57 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:57 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:57 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:57 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:57 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"]

[03/29 06:38:59 PM] [CAMERA] Waiting for chatbox precheck to clear.

[03/29 06:38:59 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:59 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:59 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:59 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:59 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:59 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:59 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:38:59 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:59 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:38:59 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:38:59 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:38:59 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:38:59 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:38:59 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:39:00 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:00 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:39:00 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:00 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:39:00 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:39:00 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:39:00 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:39:00 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:00 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:39:00 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:00 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:39:00 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:39:00 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:39:00 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true

[03/29 06:39:00 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"]

[03/29 06:39:02 PM] Stopping script

[03/29 06:39:02 PM] Finalized event executor

[03/29 06:39:02 PM] [CAMERA] Waiting for chatbox precheck to clear.

[03/29 06:39:02 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:02 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"]

[03/29 06:39:02 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99

[03/29 06:39:02 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40

[03/29 06:39:02 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false

[03/29 06:39:02 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 })

[03/29 06:39:02 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> false

[03/29 06:39:02 PM] Finalized random executor

[03/29 06:39:03 PM] Stopping KO Hunter AIO

[03/29 06:39:03 PM] Script stopped successfully

Hey I will check into this now, see what happened

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