April 14Apr 14 Author 20 hours ago, lokhros said:Can this use moonlight potions?Not yet but I'll add them right now and then give you a free 24 hr trial
May 5May 5 Author New Update (v2.36)Added improvement to safespotting, now returns fasterAdded custom tile chooser for logout breaks, you can now tag a tile the bot will walk to before logging outAdded loot distance filter, so you can choose distance for loot, prevents looting far away itemsAdded moonlight moth mixesAdded pathfinding for Edgeville dungeon, if brass key it takes the GE route.Added a fix for the small brass key roomUpdate will automatically go live within 24 hrs
May 10May 10 Hello i am having issue at giant frogs. when i insert the code given to me at this site my character does not move. scaling on both the the game and windows are set at 100% and OSbot Client is at its correct version. [05/10 11:06:29 AM] Checking node: Prayer Restore action[05/10 11:06:29 AM] ❌ Node did not validate: Prayer Restore action[05/10 11:06:29 AM] Submitting command: current_node with value: [05/10 11:06:29 AM] Submitting command: current_node with value: Combat[05/10 11:06:29 AM] Submitting command: status with value: We can go fight![05/10 11:06:30 AM] Submitting command: status with value: Control[05/10 11:06:30 AM] Checking node: Bury bones[05/10 11:06:30 AM] ❌ Node did not validate: Bury bones[05/10 11:06:30 AM] Checking node: Bury bones trigger[05/10 11:06:30 AM] ❌ Node did not validate: Bury bones trigger[05/10 11:06:30 AM] Checking node: Prayer Restore action[05/10 11:06:30 AM] ❌ Node did not validate: Prayer Restore action[05/10 11:06:30 AM] Submitting command: current_node with value: [05/10 11:06:30 AM] Submitting command: current_node with value: Combat[05/10 11:06:30 AM] Submitting command: status with value: We can go fight![05/10 11:06:30 AM] Submitting command: status with value: Control[05/10 11:06:30 AM] Checking node: Bury bones[05/10 11:06:30 AM] ❌ Node did not validate: Bury bones[05/10 11:06:30 AM] Checking node: Bury bones trigger[05/10 11:06:30 AM] ❌ Node did not validate: Bury bones trigger[05/10 11:06:30 AM] Checking node: Prayer Restore action[05/10 11:06:30 AM] ❌ Node did not validate: Prayer Restore action[05/10 11:06:30 AM] Submitting command: current_node with value: [05/10 11:06:30 AM] Submitting command: current_node with value: Combat[05/10 11:06:30 AM] Submitting command: status with value: We can go fight![05/10 11:06:31 AM] Submitting command: status with value: Control[05/10 11:06:31 AM] Checking node: Bury bones[05/10 11:06:31 AM] ❌ Node did not validate: Bury bones[05/10 11:06:31 AM] Checking node: Bury bones trigger[05/10 11:06:31 AM] ❌ Node did not validate: Bury bones trigger[05/10 11:06:31 AM] Checking node: Prayer Restore action[05/10 11:06:31 AM] ❌ Node did not validate: Prayer Restore action[05/10 11:06:31 AM] Submitting command: current_node with value: [05/10 11:06:31 AM] Submitting command: current_node with value: Combat[05/10 11:06:31 AM] Submitting command: status with value: We can go fight![05/10 11:06:31 AM] Submitting command: status with value: Control[05/10 11:06:31 AM] Checking node: Bury bones[05/10 11:06:31 AM] ❌ Node did not validate: Bury bones[05/10 11:06:31 AM] Checking node: Bury bones trigger[05/10 11:06:31 AM] ❌ Node did not validate: Bury bones trigger[05/10 11:06:31 AM] Checking node: Prayer Restore action[05/10 11:06:31 AM] ❌ Node did not validate: Prayer Restore action[05/10 11:06:31 AM] Submitting command: current_node with value: [05/10 11:06:31 AM] Submitting command: current_node with value: Combat[05/10 11:06:31 AM] Submitting command: status with value: We can go fight![05/10 11:06:31 AM] Submitting command: status with value: Control[05/10 11:06:31 AM] Checking node: Bury bones[05/10 11:06:31 AM] ❌ Node did not validate: Bury bones[05/10 11:06:31 AM] Checking node: Bury bones trigger[05/10 11:06:31 AM] ❌ Node did not validate: Bury bones trigger[05/10 11:06:31 AM] Checking node: Prayer Restore action[05/10 11:06:31 AM] ❌ Node did not validate: Prayer Restore action[05/10 11:06:31 AM] Submitting command: current_node with value: [05/10 11:06:31 AM] Submitting command: current_node with value: Combat[05/10 11:06:31 AM] Submitting command: status with value: We can go fight![05/10 11:06:32 AM] Submitting command: status with value: Control[05/10 11:06:32 AM] Checking node: Bury bones[05/10 11:06:32 AM] ❌ Node did not validate: Bury bones[05/10 11:06:32 AM] Checking node: Bury bones trigger[05/10 11:06:32 AM] ❌ Node did not validate: Bury bones trigger[05/10 11:06:32 AM] Checking node: Prayer Restore action[05/10 11:06:32 AM] ❌ Node did not validate: Prayer Restore action[05/10 11:06:32 AM] Submitting command: current_node with value: [05/10 11:06:32 AM] Submitting command: current_node with value: Combat[05/10 11:06:32 AM] Submitting command: status with value: We can go fight![05/10 11:06:32 AM] Submitting command: status with value: Control[05/10 11:06:32 AM] Checking node: Bury bones[05/10 11:06:32 AM] ❌ Node did not validate: Bury bones[05/10 11:06:32 AM] Checking node: Bury bones trigger[05/10 11:06:32 AM] ❌ Node did not validate: Bury bones trigger[05/10 11:06:32 AM] Checking node: Prayer Restore action[05/10 11:06:32 AM] ❌ Node did not validate: Prayer Restore action[05/10 11:06:32 AM] Submitting command: current_node with value: [05/10 11:06:32 AM] Submitting command: current_node with value: Combat[05/10 11:06:32 AM] Submitting command: status with value: We can go fight!
May 10May 10 Nvm 😅 i found the issue, when i pasted the code onto the script it left the words "enter your command here" which i thought automatically removed it when one pastes the code. since it was there the bot would do nothing. once i removed it it was good to go. Bot is running beautifully.
Wednesday at 02:34 PM5 days Author Awesome, glad to hear it's working better, I also have some good news I uploaded a new update New Update (v2.39)Added [Loot my own kills only] modeAdded proper kill tracker, bot now accurately recognises when a kill has happenedAdded more pathfinding areas and dungeonsUpdate will automatically go live within <24 hours, enjoy!
4 hours ago4 hr is it possible to set this up with Rock or Sand crabs? or is placing the coordinates for enough to do the trick? Also for some reason its opening and closing the inventory continuously.[05/18 08:36:55 AM] Submitting command: current_node with value: Combat[05/18 08:36:55 AM] Submitting command: status with value: We can go fight![05/18 08:36:55 AM] Submitting command: status with value: Control[05/18 08:36:55 AM] Camera angle (59) is too low, adjusting...[05/18 08:36:55 AM] close_open_interface[05/18 08:36:55 AM] close_open_interface (1), value: true[05/18 08:36:55 AM] close_open_interface (2)[05/18 08:36:55 AM] Submitting command: current_node with value: [05/18 08:36:55 AM] Submitting command: current_node with value: Combat[05/18 08:36:55 AM] Submitting command: status with value: We can go fight![05/18 08:36:56 AM] Submitting command: current_target_npc_health with value: 90[05/18 08:36:56 AM] Submitting command: status with value: Control[05/18 08:36:56 AM] Camera angle (59) is too low, adjusting...[05/18 08:36:56 AM] close_open_interface[05/18 08:36:56 AM] close_open_interface (1), value: true[05/18 08:36:56 AM] close_open_interface (2)[05/18 08:36:56 AM] Submitting command: current_node with value: [05/18 08:36:56 AM] Submitting command: current_node with value: Combat[05/18 08:36:56 AM] Submitting command: status with value: We can go fight![05/18 08:36:56 AM] Submitting command: status with value: Control[05/18 08:36:56 AM] Camera angle (59) is too low, adjusting...[05/18 08:36:56 AM] close_open_interface[05/18 08:36:56 AM] close_open_interface (1), value: true[05/18 08:36:56 AM] close_open_interface (2)[05/18 08:36:57 AM] Submitting command: current_node with value: [05/18 08:36:57 AM] Submitting command: current_node with value: Combat[05/18 08:36:57 AM] Submitting command: status with value: We can go fight![05/18 08:36:57 AM] Submitting command: status with value: Control[05/18 08:36:57 AM] Camera angle (59) is too low, adjusting...[05/18 08:36:57 AM] close_open_interface[05/18 08:36:57 AM] close_open_interface (1), value: true[05/18 08:36:57 AM] close_open_interface (2)[05/18 08:36:57 AM] Submitting command: current_node with value: [05/18 08:36:57 AM] Submitting command: current_node with value: Combat[05/18 08:36:57 AM] Submitting command: status with value: We can go fight![05/18 08:36:58 AM] Submitting command: status with value: Control[05/18 08:36:58 AM] Camera angle (59) is too low, adjusting...[05/18 08:36:58 AM] close_open_interface[05/18 08:36:58 AM] close_open_interface (1), value: true[05/18 08:36:58 AM] close_open_interface (2)[05/18 08:36:58 AM] Submitting command: current_node with value: [05/18 08:36:58 AM] Submitting command: current_node with value: Combat[05/18 08:36:58 AM] Submitting command: status with value: We can go fight![05/18 08:36:58 AM] Submitting command: status with value: Control[05/18 08:36:58 AM] Camera angle (59) is too low, adjusting...[05/18 08:36:58 AM] close_open_interface[05/18 08:36:58 AM] close_open_interface (1), value: true[05/18 08:36:58 AM] close_open_interface (2)[05/18 08:36:59 AM] Submitting command: current_node with value: [05/18 08:36:59 AM] Submitting command: current_node with value: Combat[05/18 08:36:59 AM] Submitting command: status with value: We can go fight![05/18 08:36:59 AM] Submitting command: status with value: Control[05/18 08:36:59 AM] Camera angle (59) is too low, adjusting...[05/18 08:36:59 AM] close_open_interface[05/18 08:36:59 AM] close_open_interface (1), value: true[05/18 08:36:59 AM] close_open_interface (2)[05/18 08:36:59 AM] Submitting command: current_node with value: [05/18 08:36:59 AM] Submitting command: current_node with value: Combat[05/18 08:36:59 AM] Submitting command: status with value: We can go fight![05/18 08:37:00 AM] Submitting command: status with value: Control[05/18 08:37:00 AM] Camera angle (59) is too low, adjusting...[05/18 08:37:00 AM] close_open_interface[05/18 08:37:00 AM] close_open_interface (1), value: true[05/18 08:37:00 AM] close_open_interface (2)[05/18 08:37:00 AM] Submitting command: current_node with value: [05/18 08:37:00 AM] Submitting command: current_node with value: Combat[05/18 08:37:00 AM] Submitting command: status with value: We can go fight![05/18 08:37:00 AM] Submitting command: status with value: Control[05/18 08:37:00 AM] Camera angle (59) is too low, adjusting...[05/18 08:37:00 AM] close_open_interface[05/18 08:37:00 AM] close_open_interface (1), value: true[05/18 08:37:00 AM] close_open_interface (2)[05/18 08:37:00 AM] Submitting command: current_node with value: [05/18 08:37:00 AM] Submitting command: current_node with value: Combat[05/18 08:37:00 AM] Submitting command: status with value: We can go fight!
56 minutes ago56 min Author Good idea I'll add sands/rocks next Atm they aren't compatible just yet but it's an easy update for me
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