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Perfect Fighter AIO
is it possible to set this up with Rock or Sand crabs? or is placing the coordinates for enough to do the trick? Also for some reason its opening and closing the inventory continuously. [05/18 08:36:55 AM] Submitting command: current_node with value: Combat [05/18 08:36:55 AM] Submitting command: status with value: We can go fight! [05/18 08:36:55 AM] Submitting command: status with value: Control [05/18 08:36:55 AM] Camera angle (59) is too low, adjusting... [05/18 08:36:55 AM] close_open_interface [05/18 08:36:55 AM] close_open_interface (1), value: true [05/18 08:36:55 AM] close_open_interface (2) [05/18 08:36:55 AM] Submitting command: current_node with value: [05/18 08:36:55 AM] Submitting command: current_node with value: Combat [05/18 08:36:55 AM] Submitting command: status with value: We can go fight! [05/18 08:36:56 AM] Submitting command: current_target_npc_health with value: 90 [05/18 08:36:56 AM] Submitting command: status with value: Control [05/18 08:36:56 AM] Camera angle (59) is too low, adjusting... [05/18 08:36:56 AM] close_open_interface [05/18 08:36:56 AM] close_open_interface (1), value: true [05/18 08:36:56 AM] close_open_interface (2) [05/18 08:36:56 AM] Submitting command: current_node with value: [05/18 08:36:56 AM] Submitting command: current_node with value: Combat [05/18 08:36:56 AM] Submitting command: status with value: We can go fight! [05/18 08:36:56 AM] Submitting command: status with value: Control [05/18 08:36:56 AM] Camera angle (59) is too low, adjusting... [05/18 08:36:56 AM] close_open_interface [05/18 08:36:56 AM] close_open_interface (1), value: true [05/18 08:36:56 AM] close_open_interface (2) [05/18 08:36:57 AM] Submitting command: current_node with value: [05/18 08:36:57 AM] Submitting command: current_node with value: Combat [05/18 08:36:57 AM] Submitting command: status with value: We can go fight! [05/18 08:36:57 AM] Submitting command: status with value: Control [05/18 08:36:57 AM] Camera angle (59) is too low, adjusting... [05/18 08:36:57 AM] close_open_interface [05/18 08:36:57 AM] close_open_interface (1), value: true [05/18 08:36:57 AM] close_open_interface (2) [05/18 08:36:57 AM] Submitting command: current_node with value: [05/18 08:36:57 AM] Submitting command: current_node with value: Combat [05/18 08:36:57 AM] Submitting command: status with value: We can go fight! [05/18 08:36:58 AM] Submitting command: status with value: Control [05/18 08:36:58 AM] Camera angle (59) is too low, adjusting... [05/18 08:36:58 AM] close_open_interface [05/18 08:36:58 AM] close_open_interface (1), value: true [05/18 08:36:58 AM] close_open_interface (2) [05/18 08:36:58 AM] Submitting command: current_node with value: [05/18 08:36:58 AM] Submitting command: current_node with value: Combat [05/18 08:36:58 AM] Submitting command: status with value: We can go fight! [05/18 08:36:58 AM] Submitting command: status with value: Control [05/18 08:36:58 AM] Camera angle (59) is too low, adjusting... [05/18 08:36:58 AM] close_open_interface [05/18 08:36:58 AM] close_open_interface (1), value: true [05/18 08:36:58 AM] close_open_interface (2) [05/18 08:36:59 AM] Submitting command: current_node with value: [05/18 08:36:59 AM] Submitting command: current_node with value: Combat [05/18 08:36:59 AM] Submitting command: status with value: We can go fight! [05/18 08:36:59 AM] Submitting command: status with value: Control [05/18 08:36:59 AM] Camera angle (59) is too low, adjusting... [05/18 08:36:59 AM] close_open_interface [05/18 08:36:59 AM] close_open_interface (1), value: true [05/18 08:36:59 AM] close_open_interface (2) [05/18 08:36:59 AM] Submitting command: current_node with value: [05/18 08:36:59 AM] Submitting command: current_node with value: Combat [05/18 08:36:59 AM] Submitting command: status with value: We can go fight! [05/18 08:37:00 AM] Submitting command: status with value: Control [05/18 08:37:00 AM] Camera angle (59) is too low, adjusting... [05/18 08:37:00 AM] close_open_interface [05/18 08:37:00 AM] close_open_interface (1), value: true [05/18 08:37:00 AM] close_open_interface (2) [05/18 08:37:00 AM] Submitting command: current_node with value: [05/18 08:37:00 AM] Submitting command: current_node with value: Combat [05/18 08:37:00 AM] Submitting command: status with value: We can go fight! [05/18 08:37:00 AM] Submitting command: status with value: Control [05/18 08:37:00 AM] Camera angle (59) is too low, adjusting... [05/18 08:37:00 AM] close_open_interface [05/18 08:37:00 AM] close_open_interface (1), value: true [05/18 08:37:00 AM] close_open_interface (2) [05/18 08:37:00 AM] Submitting command: current_node with value: [05/18 08:37:00 AM] Submitting command: current_node with value: Combat [05/18 08:37:00 AM] Submitting command: status with value: We can go fight!
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Perfect Fighter AIO
Nvm ๐ i found the issue, when i pasted the code onto the script it left the words "enter your command here" which i thought automatically removed it when one pastes the code. since it was there the bot would do nothing. once i removed it it was good to go. Bot is running beautifully.
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Perfect Fighter AIO
Hello i am having issue at giant frogs. when i insert the code given to me at this site my character does not move. scaling on both the the game and windows are set at 100% and OSbot Client is at its correct version. [05/10 11:06:29 AM] Checking node: Prayer Restore action [05/10 11:06:29 AM] โ Node did not validate: Prayer Restore action [05/10 11:06:29 AM] Submitting command: current_node with value: [05/10 11:06:29 AM] Submitting command: current_node with value: Combat [05/10 11:06:29 AM] Submitting command: status with value: We can go fight! [05/10 11:06:30 AM] Submitting command: status with value: Control [05/10 11:06:30 AM] Checking node: Bury bones [05/10 11:06:30 AM] โ Node did not validate: Bury bones [05/10 11:06:30 AM] Checking node: Bury bones trigger [05/10 11:06:30 AM] โ Node did not validate: Bury bones trigger [05/10 11:06:30 AM] Checking node: Prayer Restore action [05/10 11:06:30 AM] โ Node did not validate: Prayer Restore action [05/10 11:06:30 AM] Submitting command: current_node with value: [05/10 11:06:30 AM] Submitting command: current_node with value: Combat [05/10 11:06:30 AM] Submitting command: status with value: We can go fight! [05/10 11:06:30 AM] Submitting command: status with value: Control [05/10 11:06:30 AM] Checking node: Bury bones [05/10 11:06:30 AM] โ Node did not validate: Bury bones [05/10 11:06:30 AM] Checking node: Bury bones trigger [05/10 11:06:30 AM] โ Node did not validate: Bury bones trigger [05/10 11:06:30 AM] Checking node: Prayer Restore action [05/10 11:06:30 AM] โ Node did not validate: Prayer Restore action [05/10 11:06:30 AM] Submitting command: current_node with value: [05/10 11:06:30 AM] Submitting command: current_node with value: Combat [05/10 11:06:30 AM] Submitting command: status with value: We can go fight! [05/10 11:06:31 AM] Submitting command: status with value: Control [05/10 11:06:31 AM] Checking node: Bury bones [05/10 11:06:31 AM] โ Node did not validate: Bury bones [05/10 11:06:31 AM] Checking node: Bury bones trigger [05/10 11:06:31 AM] โ Node did not validate: Bury bones trigger [05/10 11:06:31 AM] Checking node: Prayer Restore action [05/10 11:06:31 AM] โ Node did not validate: Prayer Restore action [05/10 11:06:31 AM] Submitting command: current_node with value: [05/10 11:06:31 AM] Submitting command: current_node with value: Combat [05/10 11:06:31 AM] Submitting command: status with value: We can go fight! [05/10 11:06:31 AM] Submitting command: status with value: Control [05/10 11:06:31 AM] Checking node: Bury bones [05/10 11:06:31 AM] โ Node did not validate: Bury bones [05/10 11:06:31 AM] Checking node: Bury bones trigger [05/10 11:06:31 AM] โ Node did not validate: Bury bones trigger [05/10 11:06:31 AM] Checking node: Prayer Restore action [05/10 11:06:31 AM] โ Node did not validate: Prayer Restore action [05/10 11:06:31 AM] Submitting command: current_node with value: [05/10 11:06:31 AM] Submitting command: current_node with value: Combat [05/10 11:06:31 AM] Submitting command: status with value: We can go fight! [05/10 11:06:31 AM] Submitting command: status with value: Control [05/10 11:06:31 AM] Checking node: Bury bones [05/10 11:06:31 AM] โ Node did not validate: Bury bones [05/10 11:06:31 AM] Checking node: Bury bones trigger [05/10 11:06:31 AM] โ Node did not validate: Bury bones trigger [05/10 11:06:31 AM] Checking node: Prayer Restore action [05/10 11:06:31 AM] โ Node did not validate: Prayer Restore action [05/10 11:06:31 AM] Submitting command: current_node with value: [05/10 11:06:31 AM] Submitting command: current_node with value: Combat [05/10 11:06:31 AM] Submitting command: status with value: We can go fight! [05/10 11:06:32 AM] Submitting command: status with value: Control [05/10 11:06:32 AM] Checking node: Bury bones [05/10 11:06:32 AM] โ Node did not validate: Bury bones [05/10 11:06:32 AM] Checking node: Bury bones trigger [05/10 11:06:32 AM] โ Node did not validate: Bury bones trigger [05/10 11:06:32 AM] Checking node: Prayer Restore action [05/10 11:06:32 AM] โ Node did not validate: Prayer Restore action [05/10 11:06:32 AM] Submitting command: current_node with value: [05/10 11:06:32 AM] Submitting command: current_node with value: Combat [05/10 11:06:32 AM] Submitting command: status with value: We can go fight! [05/10 11:06:32 AM] Submitting command: status with value: Control [05/10 11:06:32 AM] Checking node: Bury bones [05/10 11:06:32 AM] โ Node did not validate: Bury bones [05/10 11:06:32 AM] Checking node: Bury bones trigger [05/10 11:06:32 AM] โ Node did not validate: Bury bones trigger [05/10 11:06:32 AM] Checking node: Prayer Restore action [05/10 11:06:32 AM] โ Node did not validate: Prayer Restore action [05/10 11:06:32 AM] Submitting command: current_node with value: [05/10 11:06:32 AM] Submitting command: current_node with value: Combat [05/10 11:06:32 AM] Submitting command: status with value: We can go fight!
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Perfect Agility AIO
Sorry for the delayed response I was at work and just got home. Thank you. What was causing the issue was the scaling in game being set to 125%. I had adjusted the scaling in Windows this morning , but not in the game itself. The minute I saw your post, I changed it to 100% and ran the script again, and it kicked on. Thank you so much for the support!
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Perfect Agility AIO
Hi, first off let me say i love your scrips I was using them last year no issue and it made my life easier on some of the skills. Iโd imagine what the whole Java thing that went down things have changed. im having issues with the Draynor roof top script. goes up the first step and does not move, and sometimes it doesnโt even go up the first step. Log is below. Thank You [05/09 12:35:12 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:12 PM] Bank is closed - good! [05/09 12:35:17 PM] ...didn't select first step! Trying again... [05/09 12:35:18 PM] Submitting command: current_node with value: [05/09 12:35:18 PM] Submitting command: current_node with value: Agility [05/09 12:35:18 PM] Submitting command: status with value: Doing some agility [05/09 12:35:18 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:18 PM] Bank is closed - good! [05/09 12:35:23 PM] ...didn't select first step! Trying again... [05/09 12:35:23 PM] Submitting command: current_node with value: [05/09 12:35:23 PM] Submitting command: current_node with value: Agility [05/09 12:35:23 PM] Submitting command: status with value: Doing some agility [05/09 12:35:23 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:23 PM] Bank is closed - good! [05/09 12:35:29 PM] ...didn't select first step! Trying again... [05/09 12:35:29 PM] Submitting command: current_node with value: [05/09 12:35:29 PM] Submitting command: current_node with value: Agility [05/09 12:35:29 PM] Submitting command: status with value: Doing some agility [05/09 12:35:29 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:29 PM] Bank is closed - good! [05/09 12:35:34 PM] ...didn't select first step! Trying again... [05/09 12:35:34 PM] Submitting command: current_node with value: [05/09 12:35:34 PM] Submitting command: current_node with value: Agility [05/09 12:35:34 PM] Submitting command: status with value: Doing some agility [05/09 12:35:34 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:34 PM] Bank is closed - good! [05/09 12:35:40 PM] ...didn't select first step! Trying again... [05/09 12:35:40 PM] Submitting command: current_node with value: [05/09 12:35:40 PM] Submitting command: current_node with value: Agility [05/09 12:35:40 PM] Submitting command: status with value: Doing some agility [05/09 12:35:40 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:40 PM] Bank is closed - good! [05/09 12:35:46 PM] ...didn't select first step! Trying again... [05/09 12:35:46 PM] Submitting command: current_node with value: [05/09 12:35:46 PM] Submitting command: current_node with value: Agility [05/09 12:35:46 PM] Submitting command: status with value: Doing some agility [05/09 12:35:46 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:46 PM] Bank is closed - good! [05/09 12:35:51 PM] ...didn't select first step! Trying again... [05/09 12:35:52 PM] Submitting command: current_node with value: [05/09 12:35:52 PM] Submitting command: current_node with value: Agility [05/09 12:35:52 PM] Submitting command: status with value: Doing some agility [05/09 12:35:52 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:52 PM] Bank is closed - good! [05/09 12:35:57 PM] ...didn't select first step! Trying again... [05/09 12:35:57 PM] Submitting command: current_node with value: [05/09 12:35:57 PM] Submitting command: current_node with value: Agility [05/09 12:35:57 PM] Submitting command: status with value: Doing some agility [05/09 12:35:57 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:35:57 PM] Bank is closed - good! [05/09 12:36:03 PM] ...didn't select first step! Trying again... [05/09 12:36:03 PM] Submitting command: current_node with value: [05/09 12:36:03 PM] Submitting command: current_node with value: Agility [05/09 12:36:03 PM] Submitting command: status with value: Doing some agility [05/09 12:36:03 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:36:03 PM] Bank is closed - good! [05/09 12:36:09 PM] ...didn't select first step! Trying again... [05/09 12:36:09 PM] Submitting command: current_node with value: [05/09 12:36:09 PM] Submitting command: current_node with value: Agility [05/09 12:36:09 PM] Submitting command: status with value: Doing some agility [05/09 12:36:09 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:36:09 PM] Bank is closed - good! [05/09 12:36:14 PM] ...didn't select first step! Trying again... [05/09 12:36:15 PM] Submitting command: current_node with value: [05/09 12:36:15 PM] Submitting command: current_node with value: Agility [05/09 12:36:15 PM] Submitting command: status with value: Doing some agility [05/09 12:36:15 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:36:15 PM] Bank is closed - good! [05/09 12:36:20 PM] ...didn't select first step! Trying again... [05/09 12:36:20 PM] Submitting command: current_node with value: [05/09 12:36:20 PM] Submitting command: current_node with value: Agility [05/09 12:36:20 PM] Submitting command: status with value: Doing some agility [05/09 12:36:20 PM] Submitting command: status with value: Player is at step index=(1), name: 'Tightrope' (Cross) in course 'Draynor' [05/09 12:36:20 PM] Bank is closed - good! [05/09 12:36:25 PM] ...didn't select first step! Trying again...