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Need help understanding the sizing for Graphics2D drawString.


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  • Alakazizam changed the title to Need help understanding the sizing for Graphics2D drawString.
Posted
14 minutes ago, skillerkidos1 said:

Can you send the snippet?

You are setting the font somewhere i would guess

I got it resolved. I didn't know how to set font and all that, I just went with whatever was default. I was mostly wondering why the break screen blew the font up, but setting my own font seems to have stopped the resizing during the break screen. 

g.setFont(new Font("Arial", Font.PLAIN, 12));
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