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BETA v1.4.2


Maxi

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Guys, seeing as there have been a lot of bogs introduced with v1.4.2, we will be releasing another hotfix as v1.4.3 and we will soon release the latter version, v1.4.4, which will finally include SDN integration, standardized random event solvers (not all of them), better debugs (http://osbot.org/forum/topic/1992-osbots-advance-entity-debugger/), and higher stability over all.

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Could you please test version better before releasing them?

Last 2 or 3 releases contained alot of bugs.

 

Still thank for the effor and work you guys put in this! So far the road has been long, but it will pay of in the end! 

It's a beta, we're the testers. They also can't test for every possible bug that may come up, there's only a handful of them developing the bot.

 

It's much more efficient and faster when a thousand people are reporting different bugs so they can get fixed faster. If there are bugs, report them. If the bot doesn't work, report it and use the previous version of the bot client.

Edited by allomaxis
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Guys, seeing as there have been a lot of bogs introduced with v1.4.2, we will be releasing another hotfix as v1.4.3 and we will soon release the latter version, v1.4.4, which will finally include SDN integration, standardized random event solvers (not all of them), better debugs (http://osbot.org/forum/topic/1992-osbots-advance-entity-debugger/), and higher stability over all.

 

Thanks for the work Laz, mind providing us with the list of randoms that won't be included beforehand? This should give script writers enough time to work on them if they're possible. 

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Some randoms are quite "rare", there's quite a few I haven't done in ages. Anyways, just read to hotfix post, great job devs.

 

You can't say that because you are just 1 player, it all depends on what activities you're doing (and im not talking about the skill specific randoms).

 

The most annoying thing on 1.4.2 is when the mouse kinda crashes and it starts hoping between 2 points.

I made a cheapfix to this, by identifying the situation and then pause/resume script, but it's really annoying.

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