Laz Posted May 7, 2013 Share Posted May 7, 2013 Guys, seeing as there have been a lot of bogs introduced with v1.4.2, we will be releasing another hotfix as v1.4.3 and we will soon release the latter version, v1.4.4, which will finally include SDN integration, standardized random event solvers (not all of them), better debugs (http://osbot.org/forum/topic/1992-osbots-advance-entity-debugger/), and higher stability over all. Link to comment
Lee Posted May 7, 2013 Share Posted May 7, 2013 Thanks for keeping us updated and having consistent updates! Keep up the fantastic work! Link to comment
zweetkonijn Posted May 7, 2013 Share Posted May 7, 2013 Could you please test version better before releasing them?Last 2 or 3 releases contained alot of bugs. Still thank for the effor and work you guys put in this! So far the road has been long, but it will pay of in the end! 1 Link to comment
allomaxis Posted May 7, 2013 Share Posted May 7, 2013 (edited) Could you please test version better before releasing them? Last 2 or 3 releases contained alot of bugs. Still thank for the effor and work you guys put in this! So far the road has been long, but it will pay of in the end! It's a beta, we're the testers. They also can't test for every possible bug that may come up, there's only a handful of them developing the bot. It's much more efficient and faster when a thousand people are reporting different bugs so they can get fixed faster. If there are bugs, report them. If the bot doesn't work, report it and use the previous version of the bot client. Edited May 7, 2013 by allomaxis Link to comment
Booch Posted May 9, 2013 Share Posted May 9, 2013 Guys, seeing as there have been a lot of bogs introduced with v1.4.2, we will be releasing another hotfix as v1.4.3 and we will soon release the latter version, v1.4.4, which will finally include SDN integration, standardized random event solvers (not all of them), better debugs (http://osbot.org/forum/topic/1992-osbots-advance-entity-debugger/), and higher stability over all. Thanks for the work Laz, mind providing us with the list of randoms that won't be included beforehand? This should give script writers enough time to work on them if they're possible. Link to comment
GoldenGates Posted May 9, 2013 Share Posted May 9, 2013 Thanks for the work Laz, mind providing us with the list of randoms that won't be included beforehand? This should give script writers enough time to work on them if they're possible. Some randoms are quite "rare", there's quite a few I haven't done in ages. Anyways, just read to hotfix post, great job devs. Link to comment
XavierM Posted May 9, 2013 Share Posted May 9, 2013 Some randoms are quite "rare", there's quite a few I haven't done in ages. Anyways, just read to hotfix post, great job devs. You can't say that because you are just 1 player, it all depends on what activities you're doing (and im not talking about the skill specific randoms). The most annoying thing on 1.4.2 is when the mouse kinda crashes and it starts hoping between 2 points. I made a cheapfix to this, by identifying the situation and then pause/resume script, but it's really annoying. 1 Link to comment
woria71 Posted May 9, 2013 Share Posted May 9, 2013 please be sure to add an option to disable random event solving. This will be necessary for areas like the void knight bank, where you normally do not get randoms, but people stand outside the bank to lure bots with random solvers on. Link to comment
ace1 Posted May 9, 2013 Share Posted May 9, 2013 I cant download from the mainpage. I can see the login bouton but I can't seems to log in for the main page. ( I'm logged in the forum). Link to comment
Lee Posted May 9, 2013 Share Posted May 9, 2013 please be sure to add an option to disable random event solving. This will be necessary for areas like the void knight bank, where you normally do not get randoms, but people stand outside the bank to lure bots with random solvers on. Just remove the random solvers then? The devs cant do everything for you.. Link to comment
Sovereignty Posted May 9, 2013 Share Posted May 9, 2013 Just remove the random solvers then? The devs cant do everything for you.. Or just pay attention a bit more. Link to comment