Gushou Posted June 18, 2024 Posted June 18, 2024 Hi, If a world is too full while hopping it seems to stop every script instead of hopping to a different one. Can this be fixed?
Khaleesi Posted June 18, 2024 Posted June 18, 2024 1 hour ago, Gushou said: Hi, If a world is too full while hopping it seems to stop every script instead of hopping to a different one. Can this be fixed? Pretty sure @Patrick did something for this in the next client version when hopping to a random world Also depends what code the script is using though, as if it's hopping to a specific world is most likely script related
Gushou Posted June 18, 2024 Author Posted June 18, 2024 (edited) 34 minutes ago, Khaleesi said: Pretty sure @Patrick did something for this in the next client version when hopping to a random world Also depends what code the script is using though, as if it's hopping to a specific world is most likely script related I'm using your breakmanager I hope it's fixed in the next client update then Edited June 18, 2024 by Gushou
Khaleesi Posted June 19, 2024 Posted June 19, 2024 9 hours ago, Gushou said: I'm using your breakmanager I hope it's fixed in the next client update then Ya that's a random world