January 7, 20242 yr Author Developer On 1/5/2024 at 1:40 PM, rsmas said: I have the same. It does get new staminas if u do less than 32 doses but than it doesnt bank for more until you have a full herb sack Very weird, I'll look into it.
January 7, 20242 yr 2 hours ago, Patrick said: Very weird, I'll look into it. Great! Would be best if it prioritizes getting stamina potions over doing runs
January 20, 20242 yr Author Developer 4 hours ago, rsmas said: @Patrick any progress? I just pushed version 1.08 with it fixed
January 20, 20242 yr 2 hours ago, Patrick said: I just pushed version 1.08 with it fixed Fantastic, thanks man!!
January 21, 20242 yr @Patrick tried the script again. It’s still not getting staminas when out of run. Just walking and when run energy is a bit restored it will run for a bit then walk again.
January 21, 20242 yr 8 minutes ago, rsmas said: @Patrick tried the script again. It’s still not getting staminas when out of run. Just walking and when run energy is a bit restored it will run for a bit then walk again. @Patrick could you make the limit of potion doses higher than 32 till look 80? In that case you wont run out of run energy until you have to bank for a full herb sack?
January 21, 20242 yr Author Developer 2 hours ago, rsmas said: @Patrick tried the script again. It’s still not getting staminas when out of run. Just walking and when run energy is a bit restored it will run for a bit then walk again. Im not sure if the new version is live yet
January 21, 20242 yr 41 minutes ago, Patrick said: Im not sure if the new version is live yet Ah okay. thanks for the info
January 25, 20242 yr On 1/21/2024 at 9:07 AM, Patrick said: Im not sure if the new version is live yet I still had the same issue on 1.08. I start with 15 full stamina potions, when my inventory/ herb sack is full it banks and doesn't withdraw stams.
February 17, 20241 yr On 1/25/2024 at 3:04 PM, CPKER said: I still had the same issue on 1.08. I start with 15 full stamina potions, when my inventory/ herb sack is full it banks and doesn't withdraw stams. Same... @Patrick, if this issue was resolved, this script could be left running for long periods without intervention. As-is, it needs to be babied to make sure you manually withdraw stams on each account after banking. Any idea when you're able to resolve this? Log below btw: [INFO][Bot #1][02/17 10:59:11 AM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][02/17 10:59:12 AM]: [BankTask] - Doses of potion Stamina potion: 79 [INFO][Bot #1][02/17 10:59:12 AM]: [HuntTask] - Interacting with object at [x=3681, y=3860, z=0] [INFO][Bot #1][02/17 10:59:14 AM]: [BankTask] - Doses of potion Stamina potion: 79 [INFO][Bot #1][02/17 10:59:14 AM]: [HuntTask] - Traversing to [x=3680, y=3838, z=0] [INFO][Bot #1][02/17 10:59:24 AM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][02/17 10:59:24 AM]: [HuntTask] - Interacting with object at [x=3680, y=3838, z=0] [INFO][Bot #1][02/17 10:59:27 AM]: [HuntTask] - Interacting with object at [x=3680, y=3836, z=0] [INFO][Bot #1][02/17 10:59:30 AM]: [HuntTask] - Traversing to [x=3667, y=3862, z=0] [INFO][Bot #1][02/17 10:59:43 AM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][02/17 10:59:43 AM]: [HuntTask] - Interacting with object at [x=3667, y=3862, z=0] [INFO][Bot #1][02/17 10:59:46 AM]: [HuntTask] - Interacting with object at [x=3668, y=3865, z=0] [INFO][Bot #1][02/17 10:59:49 AM]: [HuntTask] - Traversing to [x=3681, y=3863, z=0] [INFO][Bot #1][02/17 10:59:54 AM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][02/17 10:59:55 AM]: [HuntTask] - Interacting with object at [x=3681, y=3863, z=0] [INFO][Bot #1][02/17 10:59:55 AM]: [HuntTask] - Interacting with object at [x=3681, y=3863, z=0] [INFO][Bot #1][02/17 10:59:59 AM]: [HuntTask] - Harvesting Herbiboar [INFO][Bot #1][02/17 11:00:01 AM]: [HuntTask] - Data has been reset [INFO][Bot #1][02/17 11:00:01 AM]: [HuntTask] - Interacting with object at [x=3686, y=3870, z=0] [INFO][Bot #1][02/17 11:00:07 AM]: [HuntTask] - Traversing to [x=3681, y=3860, z=0] [INFO][Bot #1][02/17 11:00:11 AM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][02/17 11:00:12 AM]: [HuntTask] - Interacting with object at [x=3681, y=3860, z=0] [INFO][Bot #1][02/17 11:00:16 AM]: [BankTask] - Traversing to bank [INFO][Bot #1][02/17 11:00:45 AM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][02/17 11:00:45 AM]: [BankTask] - Opening bank [INFO][Bot #1][02/17 11:00:48 AM]: [BankTask] - Depositing items [INFO][Bot #1][02/17 11:00:51 AM]: [BankTask] - Closing bank [INFO][Bot #1][02/17 11:00:52 AM]: [HuntTask] - Traversing to [x=3698, y=3847, z=0] [INFO][Bot #1][02/17 11:01:15 AM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][02/17 11:01:16 AM]: [HuntTask] - Interacting with object at [x=3698, y=3847, z=0] [INFO][Bot #1][02/17 11:01:17 AM]: [HuntTask] - Interacting with object at [x=3698, y=3847, z=0] [INFO][Bot #1][02/17 11:01:20 AM]: [HuntTask] - Interacting with object at [x=3694, y=3847, z=0] [INFO][Bot #1][02/17 11:01:24 AM]: [BankTask] - Doses of potion Stamina potion: 0 [INFO][Bot #1][02/17 11:01:24 AM]: [HuntTask] - Traversing to [x=3708, y=3876, z=0] [INFO][Bot #1][02/17 11:01:35 AM]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][02/17 11:01:35 AM]: [BankTask] - Doses of potion Stamina potion: 0 [INFO][Bot #1][02/17 11:01:35 AM]: [HuntTask] - Interacting with object at [x=3708, y=3876, z=0]
February 17, 20241 yr Author Developer 3 hours ago, markyboymax said: Thanks for the log output. I'll have another check tomorrow
February 20, 20241 yr Author Developer On 2/17/2024 at 5:07 PM, markyboymax said: I just pushed version 1.10 with the stamina potions refactored. Let me know how it goes
February 21, 20241 yr Legend! I'll give it a go tomorrow and report back. Appreciate you making the change.
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