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exGDK - Development Thread


exuals

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Let's hope this thread doesn't get lost and lags out my bot.

 

exGDK

Node-Based, Responsive, Stable

 

What is it?

    exGDK is a Green Dragon killing script that uses Ancient Magicks, Ring of Dueling, Obelisks, Player Combat Detection, Quick Combat and much more. It is nearly complete, when finished it will be available on the SDN.

 

Current Progress

    exGDK was developed on a node based framework to improve clarity and flexibility especially when adding new content or updating previous content.

 

Nodes:

  • EatFood - Eat if we have food and are under 60 health
  • AttackDragon - Uses mini-map  camera, local entity checking for attackable, then filtering for best result based on proximity/player factors, very fast, area based
  • LootBones - Loots bones, uses mini-map, camera roto, right clicking, fail-safes
  • PortalHandler - Can detect current wilderness level, current portal, centre of obelisk and activate.
  • BankingHandler - Walks to bank, deposits everything except teleport runes, withdraws sharks, necessary runes.
  • RingOfDuelingHandler - Activates ring of dueling.
  • TeleportHandler - Teleports to Graveyard
  • WalkToPortal - Walk from GDKArea to Portal
  • GYToPortal - GY to Portal walking handler
  • CombatResponder - Needs to be tweaked to only validate on enemy player in current facingentityarray
  • AntiBan - 50%, need to finish random switch cases for detail
  • PanicHandler - 25%, will detect player combat and attempt to escape. Will use prayers, running, eating, procedural path-finding

Design

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Edited by exuals
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