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Agility botting


Nate Pahl

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3 hours ago, Pleasent_Plateau said:

I've been botting a few hours agility today. Just bot smart people.

Just wait... you'll catch a ban eventually. They're almost always delayed.

With that being said, has anyone figured out how to create an effective agility bot? It's obvious that the higher mouse intensive skills are the ones with highest ban rates. Because humans can't constantly keep clicking on the perfect spots to run an agility course perfectly for hours on end. Things such as distractions, mis-clicks, altering click internals, breaks, and so forth need to be accounted for.

Edited by null0x1
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9 minutes ago, null0x1 said:

Just wait... you'll catch a ban eventually. They're almost always delayed.

With that being said, has anyone figured out how to create an effective agility bot? It's obvious that the higher mouse intensive skills are the ones with highest ban rates. Because humans can't constantly keep clicking on the perfect spots to run an agility course perfectly for hours on end. Things such as distractions, mis-clicks, altering click internals, breaks, and so forth need to be accounted for.

Do you think even babysitting with typing to others and in CC will help?

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1 minute ago, Pleasent_Plateau said:

Do you think even babysitting with typing to others and in CC will help?

It probably helps yes, but even then popular streamers play legitly and bot agility for hours at time while never chatting to anyone in-game. You could get lucky and fly under the radar if you only run it for very short periods of time. None the less, you still have a chance of getting banned. Agility is very mouse and click intensive, and getting flagged in agility more-so has to do with mouse movements, click speed, camera rotations, intervals, breaks, distractions, etc. if you ask me. Thinking from Jagex's perspective, from all of the agility bots I've used, it wouldn't be hard to analyze data on mouse movement/actions within agility courses and detect inhuman playing and patterns.

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