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ezCrabs


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  • 2 weeks later...
Posted (edited)
10 hours ago, Fich420 said:

reset bug has been fixed in web walker, thanks ez for great support :D although just something to bring to ur attention, not rlly a bug, when resetting it doesnt check health, so if ur on a pure its possible the vampire can kill u while resetting

Nice to hear the update to mapdata fixed that issue. Yeah those vampires in the are are annoying, added an hp check so the script eats if you are getting low during resetting aggro. Its gonna be in script version 2.10

Edited by ez11
  • Heart 1
Posted
16 minutes ago, jakesulz said:

I would assume it's not client sided because I have been using ultimate aio fighter in the meantime with 0 issues

I pushed an update to the script yesterday to improve something else and that probably caused the issue you notice now. As I said I will push an update for that later

Posted (edited)
21 minutes ago, jakesulz said:

my bad I didn't understand what you meant by "push an update"

It means im going to update my script and push the update to Osbots servers. The way updating official scripts works is that we scripters push our updates to the osbot server, but they first get checked by the script manager to make sure we dont upload any malicious code to protect users. Then after the script manager checks that our updates dont have any malicious code in them, he allows them onto the osbot server where you can actually see the update.

 

I improved the walking part and that should fix the issue I introduced in the last update. You can see the update is live when the script version is 2.11

If you still have the issue when the scriptversion is 2.11 please send me a private message with all the settings you used and a screenshot of the client when the issue is happening.

Edited by ez11
Posted (edited)
3 hours ago, ez11 said:

It means im going to update my script and push the update to Osbots servers. The way updating official scripts works is that we scripters push our updates to the osbot server, but they first get checked by the script manager to make sure we dont upload any malicious code to protect users. Then after the script manager checks that our updates dont have any malicious code in them, he allows them onto the osbot server where you can actually see the update.

 

I improved the walking part and that should fix the issue I introduced in the last update. You can see the update is live when the script version is 2.11

If you still have the issue when the scriptversion is 2.11 please send me a private message with all the settings you used and a screenshot of the client when the issue is happening.

Hi,

Im also trying to run the script in swamp crabs. I get this error when in spot A in morytania.

Still on 2.10 so Ill let you know when it updates

JGVSkm9.png

Edited by Ruffski
Posted
6 minutes ago, jakesulz said:

now it's stopping script because it says i dont have bone voyage done but i'm literally on  fossil island in the ammy crab cave

That is a client issue where the Osbot client doesnt properly load your quests and gives my script the wrong information. Are you on mirrormode?

Restarting your client usually fixes those Osbot client related issues. If that doesnt help and the issue keeps showing up even after restarting let me know and I will discuss this with one of the client developers.

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