poptartjake Posted December 23, 2019 Share Posted December 23, 2019 (edited) 10 minutes ago, ProjectPact said: You need to have proper checks. I'm about to release a new script on the Script Repository that will have NPC interaction and Dialogues so you can see exactly how I did it I've tried a number of different checks, including looking @ the widget for the desired text, but that didn't work either. I clearly don't understand how OSBot logic flows.. EDIT: Apparently I figured it out, but I'm not happy that I don't quite understand why this logic is required. Edited December 23, 2019 by poptartjake Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 23, 2019 Author Share Posted December 23, 2019 12 minutes ago, poptartjake said: I've tried a number of different checks, including looking @ the widget for the desired text, but that didn't work either. I clearly don't understand how OSBot logic flows.. EDIT: Apparently I figured it out, but I'm not happy that I don't quite understand why this logic is required. Join our Discord Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 24, 2019 Author Share Posted December 24, 2019 v0.3 has been pushed! v0.3: Added Boolean support (under the “Other” tab as “Variables”) Added directional walking Added CLI support (only param to pass is the name of the OSRS Script Factory script you would like to run. The Script ID is: 1097) Added “Debug” support so you can comment messages in the logger to help debug, or use to let users know what your script is doing Fixed a sleep bug (caused sleep, sleepAnimating, sleepMoving and sleepUntil to break during the sleep) Fixed timers not setting correctly Rewrote Timers Fixed a walking bug when walking to an exact location Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 24, 2019 Author Share Posted December 24, 2019 Version 0.3 is now live! Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 25, 2019 Author Share Posted December 25, 2019 v0.4 has been pushed! V0.4: Added Position variable support (under the “Other” tab as “Variables”) Added Area variable support (under the “Other” tab as “Variables”) Fixed walkToArea not registering you were in the correct area Minor fixes Quote Link to comment Share on other sites More sharing options...
bjrumple Posted December 25, 2019 Share Posted December 25, 2019 Could I please get a trial! Quote Link to comment Share on other sites More sharing options...
boot Posted December 25, 2019 Share Posted December 25, 2019 I cant get the script to click an inv item with another inv item. What options should I choose? Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 25, 2019 Author Share Posted December 25, 2019 22 minutes ago, itsmejb4 said: I cant get the script to click an inv item with another inv item. What options should I choose? Sent you the solution on Discord v0.5 has been pushed! v0.5: Added Stores support Fixed keyboard typing Fixed string typing GUI Minor fixes Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 26, 2019 Author Share Posted December 26, 2019 v0.5 is now live! 1 Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 27, 2019 Author Share Posted December 27, 2019 Version 0.6 has been pushed! v0.6 Fixed the logger reporting an incorrect method failing (if a failure takes place) Optimized script cycles Fixed a problem with Long detection in the comparator method 1 Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 27, 2019 Author Share Posted December 27, 2019 version 0.6 is now live! Also, updated some of the images on the original post Quote Link to comment Share on other sites More sharing options...
Geralt of Rivia Posted December 27, 2019 Share Posted December 27, 2019 @ProjectPact So, from this script I can basically make my own bots like a furnace script in Kourend melting iron? looks amazing but little confused that was all, thanks. Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 27, 2019 Author Share Posted December 27, 2019 1 hour ago, RealityMedia said: @ProjectPact So, from this script I can basically make my own bots like a furnace script in Kourend melting iron? looks amazing but little confused that was all, thanks. You can make just about anything you put your mind to 1 Quote Link to comment Share on other sites More sharing options...
ProjectPact Posted December 28, 2019 Author Share Posted December 28, 2019 v0.7 has been pushed! v0.7: Fixed myPlayer animation ID Fixed myPlayer health percent Fixed myPlayer get combat level Quote Link to comment Share on other sites More sharing options...
Geralt of Rivia Posted December 28, 2019 Share Posted December 28, 2019 1 hour ago, ProjectPact said: You can make just about anything you put your mind to Maybe I can trial this when I wake up on 8 hours time and I think worth the purchase if can do it Quote Link to comment Share on other sites More sharing options...