March 22, 20214 yr Author 7 hours ago, ethan45 said: @ProjectPact This would be a pretty high ban rate, wouldn't it? All the static sleeps and actions would be very obvious wouldn't it? Lowest ban-rate script I've ever seen. It's basically like making every script a private script. Also, there are not just static sleeps in the script. Users may make dynamic sleeps. There is also a ton of built in randomness that is already in the back-end of the script.
March 29, 20214 yr I purchased the $25 one but was curious to what the difference is with the expansion.
March 29, 20214 yr Author 1 hour ago, Madnoob said: I purchased the $25 one but was curious to what the difference is with the expansion. Expansion has some very nice exclusive scripts, and is getting special content for only the expansion pack soon
March 31, 20214 yr I tried this a long time ago and it seemed really confusing to me. If you can offer me another trial on the regular script without expansion I would like to test it out to see what I can do and if it's worth purchasing.
April 1, 20214 yr Author v1.61: Added a brand new Script Importer Added wildcard support (“*”) to #interactWith in Player Added support for String and Integer lists support to #interactWith in NPC Added support for String and Integer lists support to #interactWithNPCWithinArea in NPC Added support for String and Integer lists support to #interactWith in RS2Object Added support for String and Integer lists support to #interactWithNPCWithinArea in RS2Object Added a way to paste data in when creating a new Area Added a way to paste data in when creating a new Position Added multi-break timer support in Breaks Added #moveMouseSlightly to Mouse Added color blind options in Settings Fixed a bug with the link to the Expansion Pack Fixed a bug with #numericCompare in RS2Widget Fixed a bug with #getItemAmount in RS2Widget Fixed a bug with #getTextColor in RS2Widget Fixed a bug with #acceptTrade in Trade Fixed a bug with the Inventory Monitor Fixed a bug with all NPC and RS2Object #interactWith methods that would hover the entity even if the action was not present Removed #interactWithNPCNotUnderAttack in NPC (use #interactWith now) Minor fixes
April 1, 20214 yr Author v1.62: Fixed a bug with interactions using “Use” in RS2Object Fixed a bug with interactions using “Use” in NPC Minor fixes
April 1, 20214 yr does this work with mirror mode? can i queue my scripts made in script factoryaswell as normal scripts bought on this site?
April 1, 20214 yr Author 3 minutes ago, manhattanproject said: does this work with mirror mode? can i queue my scripts made in script factoryaswell as normal scripts bought on this site? Hi! Yes, this works 100% with Mirror mode, and there is a script queuing feature! You can only queue Script Factory scripts. There are over 100+ pre-built Script Factory scripts that are all open source as well
April 1, 20214 yr 7 minutes ago, ProjectPact said: Hi! Yes, this works 100% with Mirror mode, and there is a script queuing feature! You can only queue Script Factory scripts. There are over 100+ pre-built Script Factory scripts that are all open source as well ty man thats unfortunate.
April 1, 20214 yr Author 3 minutes ago, manhattanproject said: ty man thats unfortunate. Unfortunate? lol You are looking for a stand alone bot manager if you are wanting to queue up any script on OSBot. Script Factory is a single script that has it's own Script Repository, and built in bot manager.
April 1, 20214 yr 5 hours ago, ProjectPact said: Unfortunate? lol You are looking for a stand alone bot manager if you are wanting to queue up any script on OSBot. Script Factory is a single script that has it's own Script Repository, and built in bot manager. maybe unfortunate is the wrong word im sorry, im not a native speaker. I hoped it can do that and i did not want to criticize anything. i bought it anyway
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