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[Stable] OSBot 2.5.59


Patrick

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Posted

Since this update my account does not relogin automatically when disconnected due to inactivity. Was doing frost barrows and it sometimes gets stuck in a tomb after killing a brother and logs out, but it always auto logs back in an continues. Since updating to .59 the auto log in does not work, happend on 2 separete PCs.

----- Script Start -----
[Sun Oct 06 13:13:58 CEST 2019] FrostBarrow version: 1.6.5
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: Set state of Dharok the Wretched to 1
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: Set state of Guthan the Infested to 0
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: Set state of Karil the Tainted to 1
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: Set state of Torag the Corrupted to 0
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: Set state of Verac the Defiled to 0
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: Set state of Ahrim the Blighted to 0
[Sun Oct 06 13:14:18 CEST 2019] INFO: Order: CoN[] {Dharok the Wretched, Guthan the Infested, Karil the Tainted, Torag the Corrupted, Verac the Defiled, Ahrim the Blighted
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: --- Current state ---
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: AHRIM: 0
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: DHAROK: 1
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: GUTHAN: 0
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: KARIL: 1
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: TORAG: 0
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: VERAC: 0
[Sun Oct 06 13:14:18 CEST 2019] DEBUG: Found next (GUTHAN) by getBest(TODO)
[Sun Oct 06 13:14:18 CEST 2019] INFO: First enemy: Guthan the Infested
[Sun Oct 06 13:14:28 CEST 2019] DEBUG: Going to search tomb
[Sun Oct 06 13:14:32 CEST 2019] DEBUG: Tunnel brother identified as Guthan the Infested
[Sun Oct 06 13:14:36 CEST 2019] DEBUG: --- Current state ---
[Sun Oct 06 13:14:36 CEST 2019] DEBUG: AHRIM: 0
[Sun Oct 06 13:14:36 CEST 2019] DEBUG: DHAROK: 1
[Sun Oct 06 13:14:36 CEST 2019] DEBUG: GUTHAN: 4
[Sun Oct 06 13:14:36 CEST 2019] DEBUG: KARIL: 1
[Sun Oct 06 13:14:36 CEST 2019] DEBUG: TORAG: 0
[Sun Oct 06 13:14:36 CEST 2019] DEBUG: VERAC: 0
[Sun Oct 06 13:14:36 CEST 2019] DEBUG: Found next (TORAG) by getBest(TODO)
[Sun Oct 06 13:14:36 CEST 2019] INFO: Next tomb: Torag the Corrupted
[Sun Oct 06 13:14:48 CEST 2019] DEBUG: Going to search tomb
[Sun Oct 06 13:14:52 CEST 2019] DEBUG: AnimationTracker started
[Sun Oct 06 13:14:52 CEST 2019] DEBUG: Combat started

Posted

Error: User Generated

Time ran: 0 h 3 m 50 s - In game: 0 h 3 m 50 s

State: Re-attempting empty in 30 seconds

Position: 3763,3754,0

First run:true - Mode:1

Trip Started:true - Banking:false - Items Withdrawn:false

-----BH:true-----

Trips: 0 (0 BH) - TripTimes:-26179323,-26179323,-26179323,-26179323

Xp Gained: 0

SeedNest:0 - ClueNest:0 - RingNest:0 - Nest:0

DP:false - DPEquipped:true - BuySeeds:false - Empty:false

-----Farm:false-----

Trips: 0 - TimeTillNextTrip: -26179293

Xp Gained: 0

Herb:false-Best in Bank-0 - Allotment:false-Best in Bank-0 - Flower:false-Best in Bank-0

HerbHarv:0 - AllotHarv:0 - FlowerHarv:0

Compost:Ultracompost Cure:false

Sec:false,false - AOB:false,false

Hosi:false,Xeric:false - Cath:false - Ardy:false - Mory:false - Fally:false

-----Inventory-----

Barley seed x 30, Chisel x 1, Hammer x 1, Willow bird house x 3,

So basically I have it on willow birdhouses and basically nothing else. It makes the four birdhouses, WALKS to the ones in verdant valley (idk why it just wouldn't use the trees to teleport) and then places one birdhouse then puts the seeds in and keeps trying to empty it over and over. Not really sure why this happens. Just bought this script today.

Posted
35 minutes ago, Maxlaxen said:

Okay it must be related to the actual script then. Apologies.

Maybe but you are still having an issue. Add Dream's GE Firemaker to your script list and run it and see if the login handler works for you. If it does it's the script you're using. If not it's something else. Which might be a pain to figure out.

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