Jump to content

Is there a way to determine health in split second intervals? EX: PId pking situations


Recommended Posts

Posted

Well the loop (onLoop) is the script’s refresh rate, so if you return 1 it will refresh every 1ms, which is 1/600th of a game tick, you can change it to any value.

Now, if you are talking about having a separate tracker purely to check health, you need to make use of Threading, in which I can explain how.

Posted (edited)

ok, not really for eating, just the status of who is getting the next first hit. It also does thing sort of out of order, like when you go mine a rockfall would it not make sense that youre going to another area where there are more rocks? Instead it stands still and runs back to the area you were just in further and then mines where you just were.

Edited by lancelot

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...