Jump to content

First OSBOT script (chicken looter xd)


Recommended Posts

Posted (edited)

Hi all, I've just made a partially working script for looting bones in the chicken pen... 

I have a few questions:

1- How do I stop the script walking away from the area with a trail of bones for example? or picking up bones from the nearby cow enclosure? 

2- When I update the script I have to re-launch OSBOT before I can "refresh" the script into the list, is this always the case?

3- how do I set it to log into F2P worlds on startup?

 

 

Thanks all. 

 

Edited by Floglet
Posted (edited)

Thank you both for the help! :)

My normal process to get the new script to work in OSBOT is to close out the current OSBOT window and re-launch.

Currently I export the project (from eclipse) with the updated script but when I hit refresh on OSBOT nothing changes, am I forgetting to do something? 

Edited by Floglet
Posted
On 6/8/2019 at 11:00 PM, zwaffel said:

Its normal that nothing visually changes in your script list. (unless you change the tile or description)

However when you run the script it should be the new version.

I update the script name yet it doesn't update/run the new script, maybe this is because I am running OSBOT via the "Run Boot" button through eclipse rather than through just running the osbot.jar? 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...