Microsoft Posted June 8, 2019 Share Posted June 8, 2019 10 minutes ago, Juggles said: done Is AIO slayer the same script because that's what's showing up on the client Quote Link to comment Share on other sites More sharing options...
Juggles Posted June 8, 2019 Author Share Posted June 8, 2019 1 minute ago, Microsoft said: Is AIO slayer the same script because that's what's showing up on the client Sorry gave you the wrong one. Now you can try both out if you'd like Quote Link to comment Share on other sites More sharing options...
Microsoft Posted June 8, 2019 Share Posted June 8, 2019 1 minute ago, Microsoft said: Is AIO slayer the same script because that's what's showing up on the client Never mind it showed up! Thank you Just now, Microsoft said: Never mind it showed up! Thank you 1 minute ago, Juggles said: Sorry gave you the wrong one. Now you can try both out if you'd like Alright sounds good! Quote Link to comment Share on other sites More sharing options...
quefaz Posted June 8, 2019 Share Posted June 8, 2019 Could I get a trial for this script? Thanks in advance Quote Link to comment Share on other sites More sharing options...
Juggles Posted June 8, 2019 Author Share Posted June 8, 2019 2 hours ago, quefaz said: Could I get a trial for this script? Thanks in advance Done Quote Link to comment Share on other sites More sharing options...
sliM_ Posted June 9, 2019 Share Posted June 9, 2019 Is is possible to implement creature levels? Some creatures have the same name but different levels like experiments. You cannot attack the level 51 creature though. My work around was using the combat radius but if something like that could be implemented it should make the script run flawlessly rather than accidently click the level 51 a couple times every now and again. Quote Link to comment Share on other sites More sharing options...
Ask4Help Posted June 9, 2019 Share Posted June 9, 2019 Juggles, may i have a trial to test his script? Thank you. Quote Link to comment Share on other sites More sharing options...
Juggles Posted June 10, 2019 Author Share Posted June 10, 2019 bump Quote Link to comment Share on other sites More sharing options...
kawaiibaka Posted June 10, 2019 Share Posted June 10, 2019 Having problems with custom monsters, i put in rock crabs but when i start the bot it says "gather data" and doesnt move. Quote Link to comment Share on other sites More sharing options...
Juggles Posted June 12, 2019 Author Share Posted June 12, 2019 On 6/10/2019 at 2:05 AM, kawaiibaka said: Having problems with custom monsters, i put in rock crabs but when i start the bot it says "gather data" and doesnt move. Hey rock crabs have a different mechanism than 99% of other monsters in runescape Quote Link to comment Share on other sites More sharing options...
Juggles Posted June 12, 2019 Author Share Posted June 12, 2019 Bump Quote Link to comment Share on other sites More sharing options...
tachyonic Posted June 16, 2019 Share Posted June 16, 2019 On 6/4/2019 at 7:23 PM, Juggles said: Done 24 hours given. so you put to train defence only but it won't click the widget to switch? It does switch style I find it sometimes will get stuck where after it clicks on the new fighting style and goes to click on terrain/monster npc it gets stuck in that instance between after clickong on fighting style and npc selection click. Also I was thinking about how its possible to loot from dragons because character would need to run a few tiles away after picking up the loot to get out of melee range of the next spawning dragon. I could be wrong but last time I cheecked there was no antifire potion option so even if someone did want to slay dragons without looting them they can't. At least that would be really helpful keep up the good work! Quote Link to comment Share on other sites More sharing options...
tachyonic Posted June 16, 2019 Share Posted June 16, 2019 On 6/8/2019 at 8:28 PM, sliM_ said: Is is possible to implement creature levels? Some creatures have the same name but different levels like experiments. You cannot attack the level 51 creature though. My work around was using the combat radius but if something like that could be implemented it should make the script run flawlessly rather than accidently click the level 51 a couple times every now and again. Good point. I thought for a second that typing in the full name plus the level may work but I doubt it would. Quote Link to comment Share on other sites More sharing options...
Juggles Posted June 17, 2019 Author Share Posted June 17, 2019 @tachyonic Thanks for the feedback. Will look into it 1 Quote Link to comment Share on other sites More sharing options...
F3K3Z Posted June 20, 2019 Share Posted June 20, 2019 @Juggles This works with the normal mode or mirror.? Quote Link to comment Share on other sites More sharing options...