extatus Posted December 7, 2018 Share Posted December 7, 2018 On 12/6/2018 at 11:29 AM, ssylass said: Are you sure about this? Why doesnt osbot perfectly emulate the official client? I know first hand of some private clients that do just that. No, that hasn't worked since ten years ago. They are looking to detect human presence via pre cognition of actions and realistic entropy. Adding dummy actions and delays does NOTHING. Gee i bet you don't make any money doing this and get constant bans with stupid opinions like that Yes, I'm sure they are wasting the bandwidth to send everyones mouse movements to the server for NO REASON Expand Nah, my bots have this:https://i.gyazo.com/84aa6b60ed21f2d648acb7b4999e8547.mp4 Can run 20 flax pickers without ever getting banned. 1 Quote Link to comment Share on other sites More sharing options...
UPTHEABRO Posted December 7, 2018 Share Posted December 7, 2018 1sec ill just ask mod weath, brb Quote Link to comment Share on other sites More sharing options...
R I F T Posted December 7, 2018 Share Posted December 7, 2018 Seems like somebody who can be assed should investigate with a generic algorithm. Run 10 instances of the bot with randomised parameters for efficiency, afking, mouse movements, mirror mode/stealth injection, and whatever else you can think of, for however many generations you can be bothered doing. I'd do it myself but ive not got enough API knowledge/accounts ready. Maybe something I'll try in future though... https://towardsdatascience.com/introduction-to-genetic-algorithms-including-example-code-e396e98d8bf3 Quote Link to comment Share on other sites More sharing options...
Mojo Posted December 9, 2018 Share Posted December 9, 2018 Definetly pattern and fatigueness are some contraversial methods, one thing thats always been beneficial is amount of time botting in general. Even if a legit person players for 12 hours a day there a delays, pattern changes all that can be detected easily over hours of gameplay. Quote Link to comment Share on other sites More sharing options...
Naked Posted December 10, 2018 Share Posted December 10, 2018 On 12/7/2018 at 5:07 PM, R I F T said: Seems like somebody who can be assed should investigate with a generic algorithm. Run 10 instances of the bot with randomised parameters for efficiency, afking, mouse movements, mirror mode/stealth injection, and whatever else you can think of, for however many generations you can be bothered doing. I'd do it myself but ive not got enough API knowledge/accounts ready. Maybe something I'll try in future though... https://towardsdatascience.com/introduction-to-genetic-algorithms-including-example-code-e396e98d8bf3 Expand Making each account a single point of data would be a terrible way to do something like this. Quote Link to comment Share on other sites More sharing options...
ssylass Posted December 10, 2018 Share Posted December 10, 2018 On 12/7/2018 at 9:17 AM, extatus said: Nah, my bots have this:https://i.gyazo.com/84aa6b60ed21f2d648acb7b4999e8547.mp4 Can run 20 flax pickers without ever getting banned. Expand its not remotely all about mouse movements, but its part of the detection schema for sure. On 12/7/2018 at 5:07 PM, R I F T said: Seems like somebody who can be assed should investigate with a generic algorithm. Run 10 instances of the bot with randomised parameters for efficiency, afking, mouse movements, mirror mode/stealth injection, and whatever else you can think of, for however many generations you can be bothered doing. I'd do it myself but ive not got enough API knowledge/accounts ready. Maybe something I'll try in future though... https://towardsdatascience.com/introduction-to-genetic-algorithms-including-example-code-e396e98d8bf3 Expand You'd need to run at least 1,000 of each kind of bot for any statistically significant results and by that point your bot would be detected across instances. The entire purpose of the delayed ban system is to prevent what you're suggesting, or at least make it economically infeasible. Quote Link to comment Share on other sites More sharing options...
Liverpool Posted December 12, 2018 Share Posted December 12, 2018 i dont believe they cant decipher which client Quote Link to comment Share on other sites More sharing options...
poptartjake Posted December 14, 2018 Share Posted December 14, 2018 I don't have solid data to back this up, but I do believe Jagex can tell at least whether or not you're using a 3rd party client or official. I'm not sure if they can ID the specific client or not, but at the very least, they can tell the difference. While botting on official clients, I'm averaging 5-7+ days of suiciding before any bans come out, if they even do (haven't had any in almost 2 weeks now). I've started working more from the standpoint that in-game reports are causing my accounts to become flagged, reviewed, then banned. This includes both P2P and F2P testing. Doesn't seem to make a difference in my case. Quote Link to comment Share on other sites More sharing options...