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OSBot :: 2007 OSRS Botting

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Regarding Object ids and model ids

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Say I have a situation where doing something by object name is not sufficient (all items have the same name)

What's different - object ids and models ids.

What would be the proper way to distinguish these items so it's least prone to break - hardcode object id or model id?

Thanks

  • Author
6 minutes ago, Eagle Scripts said:

I'd go for model ids myself. Are you sure positions are not something you can work with as well? :)

Nah it's an inventory item

Items? You can use IDs for items, as I doubt they've ever changed and are unlikely to.

Game objects? You should use names where possible. If not, model ids are also fairly consistent too.

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