February 24, 20187 yr Say I have a situation where doing something by object name is not sufficient (all items have the same name) What's different - object ids and models ids. What would be the proper way to distinguish these items so it's least prone to break - hardcode object id or model id? Thanks
February 24, 20187 yr I'd go for model ids myself. Are you sure positions are not something you can work with as well?
February 24, 20187 yr Author 6 minutes ago, Eagle Scripts said: I'd go for model ids myself. Are you sure positions are not something you can work with as well? Nah it's an inventory item
February 26, 20187 yr Items? You can use IDs for items, as I doubt they've ever changed and are unlikely to. Game objects? You should use names where possible. If not, model ids are also fairly consistent too.
Create an account or sign in to comment