November 19, 20187 yr Author On 11/18/2018 at 3:55 AM, dooeybruh said: could i get a trial ? Sure, trial activated
November 19, 20187 yr Author 18 minutes ago, Ubiquitous said: May I please get a trial Sure, trial started
November 20, 20187 yr Never had any problems with any of your scripts until I bought this one, Was banned within an hour of using it.. Not a big deal because it was my first ban, so it's just a day but that raps up my scripting career on that account. It is never safe now lol. Anyways take caution using the script, I can vouch for APA though he sand crabs script and cooking script are A1
November 20, 20187 yr 3 hours ago, movingwall said: Never had any problems with any of your scripts until I bought this one, Was banned within an hour of using it.. Not a big deal because it was my first ban, so it's just a day but that raps up my scripting career on that account. It is never safe now lol. Anyways take caution using the script, I can vouch for APA though he sand crabs script and cooking script are A1 Just wondering what course did this happen on? Seers village?
November 21, 20187 yr Author 26 minutes ago, memelord123 said: Can I get a trial, cheers Sure - trial activated
November 22, 20187 yr [INFO][Bot #1][11/22 01:27:02 PM]: Traversing: [AreaObstacle: PositionInteraction[Rough wall,Climb,[x=3365, y=2982, z=1]]] [INFO][Bot #1][11/22 01:27:02 PM]: Traversing: [AreaObstacle: PositionInteraction[Rough wall,Climb,[x=3365, y=2982, z=1]]] [INFO][Bot #1][11/22 01:27:03 PM]: Executing movement event: Camera event [INFO][Bot #1][11/22 01:27:03 PM]: Traversing: [AreaObstacle: PositionInteraction[Rough wall,Climb,[x=3365, y=2982, z=1]]] [INFO][Bot #1][11/22 01:27:07 PM]: Executing movement event: Mouse event On the pollivneach course. The top line gets spammed in logger for over a minute sometimes because it can't find the wall climb. I think it's because it moves the camera just before clicking the wall climb then it can't find the obstacle so mouse just sits idle for over a minute before the camera moves again and it finds the wall (saw this happen a couple of times in the space of a few laps, if you move the camera manually it finds the wall immediately afterwards). Also got stuck a different way at the wall climb. It went through the curtain door instead of climbing the wall climb next to it, walked into the next room and just sat there doing nothing. [INFO][Bot #1][11/22 01:45:16 PM]: Traversing: [AreaObstacle: PositionInteraction[Rough wall,Climb,[x=3365, y=2982, z=1]]] [INFO][Bot #1][11/22 01:46:00 PM]: Executing movement event: Mouse event [INFO][Bot #1][11/22 01:46:09 PM]: Executing movement event: Camera event [INFO][Bot #1][11/22 01:47:32 PM]: Executing movement event: Camera event [INFO][Bot #1][11/22 01:48:03 PM]: Executing movement event: Mouse event [INFO][Bot #1][11/22 01:48:45 PM]: Executing movement event: Camera event EDIT: https://gyazo.com/9d47e34f1630daa21e25c7fc663adcd1 looks like it just misclicked the wall then moved camera Edited November 22, 20187 yr by memelord123
November 22, 20187 yr Author 6 hours ago, memelord123 said: [INFO][Bot #1][11/22 01:27:02 PM]: Traversing: [AreaObstacle: PositionInteraction[Rough wall,Climb,[x=3365, y=2982, z=1]]] [INFO][Bot #1][11/22 01:27:02 PM]: Traversing: [AreaObstacle: PositionInteraction[Rough wall,Climb,[x=3365, y=2982, z=1]]] [INFO][Bot #1][11/22 01:27:03 PM]: Executing movement event: Camera event [INFO][Bot #1][11/22 01:27:03 PM]: Traversing: [AreaObstacle: PositionInteraction[Rough wall,Climb,[x=3365, y=2982, z=1]]] [INFO][Bot #1][11/22 01:27:07 PM]: Executing movement event: Mouse event On the pollivneach course. The top line gets spammed in logger for over a minute sometimes because it can't find the wall climb. I think it's because it moves the camera just before clicking the wall climb then it can't find the obstacle so mouse just sits idle for over a minute before the camera moves again and it finds the wall (saw this happen a couple of times in the space of a few laps, if you move the camera manually it finds the wall immediately afterwards). Also got stuck a different way at the wall climb. It went through the curtain door instead of climbing the wall climb next to it, walked into the next room and just sat there doing nothing. [INFO][Bot #1][11/22 01:45:16 PM]: Traversing: [AreaObstacle: PositionInteraction[Rough wall,Climb,[x=3365, y=2982, z=1]]] [INFO][Bot #1][11/22 01:46:00 PM]: Executing movement event: Mouse event [INFO][Bot #1][11/22 01:46:09 PM]: Executing movement event: Camera event [INFO][Bot #1][11/22 01:47:32 PM]: Executing movement event: Camera event [INFO][Bot #1][11/22 01:48:03 PM]: Executing movement event: Mouse event [INFO][Bot #1][11/22 01:48:45 PM]: Executing movement event: Camera event EDIT: https://gyazo.com/9d47e34f1630daa21e25c7fc663adcd1 looks like it just misclicked the wall then moved camera Hmm, thanks for this. I'm not sure if I can do much to fix this camera angle problem as I investigated this in the past and it seems to be an inconsistency with camera checks and the actual interaction which only occurs at a critical angle. This is really frustrating but I might add a background idle checking system in the near future which will help reduce the impact of this issue. In the mean time, the built-in random movements system should jog the camera fairly frequently which should fix the script pausing. Also, you might find adjusting the camera zoom might help in this situation, that is worth experimenting with. As for getting stuck in the next room, the error correction system which I started working on a few months ago will help with this, but so far I cannot give an ETA on when this will be released Thanks again for the logs and report, Apa
November 22, 20187 yr 36 minutes ago, Nintendo Switch said: having this issue when running at al kharid? Hey Nintendo! Runescape got updated so all scripts aren't working until OSBot client gets updated.
November 22, 20187 yr 1 hour ago, brayden921 said: Hey Nintendo! Runescape got updated so all scripts aren't working until OSBot client gets updated. just seen yeah, thanks bud
Create an account or sign in to comment