Chikan Posted October 20, 2017 Posted October 20, 2017 So if I create a rectangle Area, how would I get myPlayer() to walk to that area if I'm not already in it? I tried myPlayer().getPosition() but that creates a conflicting error. Would I have to make a position array to get this to work? Any ideas appriciated.
The Undefeated Posted October 20, 2017 Posted October 20, 2017 (edited) if (!area.contains(myPlayer())) { getWalking().walk(area); } Edited October 20, 2017 by The Undefeated
Juggles Posted October 20, 2017 Posted October 20, 2017 if ur far away from the area then use webwalk
Chikan Posted October 20, 2017 Author Posted October 20, 2017 13 minutes ago, The Undefeated said: if (!area.contains(myPlayer())) { getWalking().walk(area); } This is what I was looking for Cheers