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Eagle Scripts

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Couple issues i've noticed running this script:

- Gets stuck "Checking Health" in the Int. Farming Guild tree patch
- Withdraws Celastrus seeds instead of Saplings
- Occasionally tries to Pay the wrong farmer in the Farming Guild 

Couple recommendations/requests too:

- Dragonfruit Fruit Tree Support
- Crystal Tree Support
- Eternal Teleport Crystal Support
- Portal Nexus Support

Those are the main ones atm :) botted 50-85 so far and still going, just can't let this script run unattended since it has a habit of getting stuck in farming guild

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5 hours ago, Eagle Scripts said:

Please contact me on Discord. Jagex might have changed the names of the plants again which might cause this issue.

Please contact me on Discord. We can discuss things once I’m back from holidays after the 31st.

Hi i have now joined you're Discord 

what is you're Discord name i need to DM to?

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On 8/24/2023 at 1:55 PM, TeamAcno said:

Couple issues i've noticed running this script:

- Gets stuck "Checking Health" in the Int. Farming Guild tree patch
- Withdraws Celastrus seeds instead of Saplings
- Occasionally tries to Pay the wrong farmer in the Farming Guild 

Couple recommendations/requests too:

- Dragonfruit Fruit Tree Support
- Crystal Tree Support
- Eternal Teleport Crystal Support
- Portal Nexus Support

Those are the main ones atm :) botted 50-85 so far and still going, just can't let this script run unattended since it has a habit of getting stuck in farming guild

Please reach out to me on Discord concerning these.

On 8/24/2023 at 3:57 PM, GregRendell said:

Hi i have now joined you're Discord 

what is you're Discord name i need to DM to?

I’m Eagle Scripts on there as well. Replies will be delayed due to holidays.

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  • 2 weeks later...

It does what it says on the tin, functionality wise it's a different story.

Where do I begin.

No stamina support?

Doesn't cure plants at all lol.

Very choppy walking/walk to a certain allotment tile in order to harvest, why...? it makes you look like a bot.

Does not avoid combat at Canifis, nearly got killed, only reacted to combat after I ran away myself. it then teleported and tried to hop worlds lmao.

Not very efficient if you want to run tree patches as well, as for some reason the bot has the saplings in the inventory for next run, trees take min 3 hours to grow...make it so the bot takes out the saplings before the tree run..

Edit: Forgot to add, Ring of wealth only works when in inventory, doesn't wear it, waste of an inventory slot. 

 

Was tricky to set-up but once you get your head around it, it's pretty easy, maybe make a proper tutorial for your future customers?

 

The bot is I'd say 70-80% there, just needs to be polished up, it's still worth the purchase if you're already high ish farming to make profit from it overnight or whatever.

 

Hope this helps you to improve it. @Eagle Scripts

Edited by jjgreat1
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5 hours ago, jjgreat1 said:

It does what it says on the tin, functionality wise it's a different story.

Where do I begin.

No stamina support?

Doesn't cure plants at all lol.

Very choppy walking/walk to a certain allotment tile in order to harvest, why...? it makes you look like a bot.

Does not avoid combat at Canifis, nearly got killed, only reacted to combat after I ran away myself. it then teleported and tried to hop worlds lmao.

Not very efficient if you want to run tree patches as well, as for some reason the bot has the saplings in the inventory for next run, trees take min 3 hours to grow...make it so the bot takes out the saplings before the tree run..

Edit: Forgot to add, Ring of wealth only works when in inventory, doesn't wear it, waste of an inventory slot. 

 

Was tricky to set-up but once you get your head around it, it's pretty easy, maybe make a proper tutorial for your future customers?

 

The bot is I'd say 70-80% there, just needs to be polished up, it's still worth the purchase if you're already high ish farming to make profit from it overnight or whatever.

 

Hope this helps you to improve it. @Eagle Scripts

Thanks for your feedback.

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Being able to edit or remove specific locations on the route you create could be a very important feature. 

Also as i add locations that is in the order the bot works it was done, for example,

First stop is taverly i use falador tab, next stop is falador tree patch i walk there, then falador regular i walk there. 

So when i create the route its Taverly -> Falador Tree -> falador Regular 

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2 minutes ago, vinny32295 said:

Being able to edit or remove specific locations on the route you create could be a very important feature. 

Also as i add locations that is in the order the bot works it was done, for example,

First stop is taverly i use falador tab, next stop is falador tree patch i walk there, then falador regular i walk there. 

So when i create the route its Taverly -> Falador Tree -> falador Regular 

The first one I currently am not interested in adding for now. Your second point though; the order in which you add locations and patches is the order in which the script handles them. Differences in patch timers will eventually cause this to deviate though.

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