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Perfect Sand Crabs


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Posted (edited)

New Update (v4)

- AFK option fixed, script will now reset aggro too
- Potions fixed, will pot up when necessary
- Added 'Strict potion mode' to always pot up when level gets low, it is a backup option which will work all the time. (Optional!)

update will automatically go live within 24 hours good luck guys :D 

Edited by Czar
Posted
5 hours ago, Czar said:

New Update (v4)

- AFK option fixed, script will now reset aggro too
- Potions fixed, will pot up when necessary
- Added 'Strict potion mode' to always pot up when level gets low, it is a backup option which will work all the time. (Optional!)

update will automatically go live within 24 hours good luck guys :D 

Hello, I bought the script! its great but how to i set the tile for breaks

F10 - Set breaks/world-hop tile l Currently not Set

I click f10 while the scrip it running and im in the place but it stays at not set, can you explain how to set it!

Posted
14 hours ago, Czar said:

New Update (v4)

- AFK option fixed, script will now reset aggro too
- Potions fixed, will pot up when necessary
- Added 'Strict potion mode' to always pot up when level gets low, it is a backup option which will work all the time. (Optional!)

update will automatically go live within 24 hours good luck guys :D 

used the script again today and it does not work at all. Yesterday everything worked exept for the set the hop/creak tile

Posted

Hey dude,

So using the plugin sand crabs on perfect fighter, so i suppose i could add this here? 

 

Okay, so script working good, i'm afking a tile with 3 crabs spawns, it resets agro when needed all is working good, except when it resets the agro, it doesn't move the mouse off the screen it just sits there idle which to me seems a lil sketchy?

 

I can post a video if needed

  • Like 1
Posted
3 hours ago, Czar said:

EDIT:

Just tested, script seems to be working flawlessly with default options, even drinking potions is working well. What options did you select?

As for F10 set breaks/hopping tile, will patch in v5.

I used the 4 spot just south of the alter.
I have it on stay in this position and put it on the one to hit all crabs.
For me it dosent hit all crabs, ill try it again later and see if I was just being retarded.
And what do you mean  it will be out in v5.?

  • Like 1
Posted (edited)

If script runs to bank it means it's searching for food, either enable 'No food mode' or set some food in your inventory and inventory loadout ^^ :D

Will add aggression 3 activity 1 update for attacking a crab which has been stolen, update coming up.

Also you can't select afk and expect the script to attack crabs manually, it's either/or, but I can always add new levels and new script behaviors

As for crab claw isle will add a quick fix for resetting aggro so the script doesn't walk off island

Update v6 suggestions and bugfixes coming up :)

For bans, please check out the avoiding bans manual:

 

Edited by Czar
  • Like 1
Posted
4 hours ago, Czar said:

If script runs to bank it means it's searching for food, either enable 'No food mode' or set some food in your inventory and inventory loadout ^^ :D

Will add aggression 3 activity 1 update for attacking a crab which has been stolen, update coming up.

Also you can't select afk and expect the script to attack crabs manually, it's either/or, but I can always add new levels and new script behaviors

As for crab claw isle will add a quick fix for resetting aggro so the script doesn't walk off island

Update v6 suggestions and bugfixes coming up :)

For bans, please check out the avoiding bans manual:

 

I have been using this script every day for hours for about 5 days now. If you are we could we call or something and I can explain in details what problems there are. (I know of many small ones) and some small features to add. Should only take 10-15min of explaining.

  • Like 1

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