Jump to content

MouseListener No longer working?


Recommended Posts

Posted (edited)
Spoiler

private MouseListener clickListener = new MouseListener() {
    @Override
    public void mouseClicked(MouseEvent e) {
        if (bankButton.contains(e.getPoint())) {
            shouldBank = !shouldBank;
        }
        if(pauseButton.contains(e.getPoint())){
            shouldPause = !shouldPause;
        }
        if(startButton.contains(e.getPoint())){
            started = true;
        }
        else if(!started){
            //removes selected if clicked
            for(int i = 0;i < selectedOrePos.size();i++){
                if(selectedOrePos.get(i).getPolygon(getBot()).contains(e.getPoint())){
                    selectedOrePos.remove(selectedOrePos.get(i));
                    return;
                }
            }
            //adds unselected if clicked
            for(int i = 0;i < nearbyOres.size();i++){
                if(nearbyOres.get(i).getPosition().getPolygon(getBot()).contains(e.getPoint())){
                    selectedOrePos.add(nearbyOres.get(i).getPosition());
                    return;
                }
            }
        }
    }

    @Override
    public void mousePressed(MouseEvent e) {

    }

    @Override
    public void mouseReleased(MouseEvent e) {

    }

    @Override
    public void mouseEntered(MouseEvent e) {

    }

    @Override
    public void mouseExited(MouseEvent e) {

    }
};

public final void onStart() throws InterruptedException {

    getBot().addMouseListener(clickListener);
}

This is how I was implementing a mouse listener for ore selection, but in the current release this no longer works. Any pro tips on how I should doing this?

Edited by Cloxygen
Posted (edited)

If you are trying to listen for user clicks, then maybe try adding the listener to the canvas instead:

getBot().getCanvas().addMouseListener(new MouseAdapter() {
    @Override
    public void mouseClicked(MouseEvent e) {
        super.mouseClicked(e);
        // whatever
    }
});

Note: Sometimes mouseClicked can be unresponsive, and you may want to consider using mousePressed instead.

Edited by Explv
  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...