Phaibooty Posted May 31, 2017 Share Posted May 31, 2017 hi, Was creating a script and noticed the way the mouse moves to locations on the screen is quick af. Was wondering if I can slow this down to make it more human like? For example when it right clicks, it only takes .2-.5 seconds or less to go straight for the option. Which is pretty unrealistic. When I was watching some other advanced scripts, the mouse moves in a more human like motion/speed. ______________________ on another note, does it matter how fast the mouse moves? does jagex record/track mouse speeds? or only clicks? Quote Link to comment Share on other sites More sharing options...
Deceiver Posted May 31, 2017 Share Posted May 31, 2017 cant change speed in api Quote Link to comment Share on other sites More sharing options...
Phaibooty Posted May 31, 2017 Author Share Posted May 31, 2017 35 minutes ago, raijin said: cant change speed in api Would there be a better method to move/click the mouse more realistically? Quote Link to comment Share on other sites More sharing options...
Deceiver Posted May 31, 2017 Share Posted May 31, 2017 28 minutes ago, Phaibooty said: Would there be a better method to move/click the mouse more realistically? no clue sorry bro Quote Link to comment Share on other sites More sharing options...
dmmslaver Posted May 31, 2017 Share Posted May 31, 2017 (edited) jagex cant see the mouse movements anyway Edited May 31, 2017 by dmmslaver Quote Link to comment Share on other sites More sharing options...
k9thebeast Posted May 31, 2017 Share Posted May 31, 2017 Asked alek about this a while back no go regardless Quote Link to comment Share on other sites More sharing options...
Rudie Posted May 31, 2017 Share Posted May 31, 2017 @Alek I don't want to trigger u boss but please read this xD Quote Link to comment Share on other sites More sharing options...
The Undefeated Posted May 31, 2017 Share Posted May 31, 2017 54 minutes ago, Rudie said: @Alek I don't want to trigger u boss but please read this xD Inbefore he deletes your account and all the back ups. 3 Quote Link to comment Share on other sites More sharing options...
Bobrocket Posted June 1, 2017 Share Posted June 1, 2017 On 31/05/2017 at 4:51 AM, dmmslaver said: jagex cant see the mouse movements anyway Unless it's changed recently, they can. They take (or if not, took) your mouse pos every 50ms, and every few seconds send it off. OP, you'd have to write your own mouse API to get past this sadly, as mouse speed has been deprecated/removed. Quote Link to comment Share on other sites More sharing options...
dmmslaver Posted June 1, 2017 Share Posted June 1, 2017 11 hours ago, Bobrocket said: Unless it's changed recently, they can. They take (or if not, took) your mouse pos every 50ms, and every few seconds send it off. OP, you'd have to write your own mouse API to get past this sadly, as mouse speed has been deprecated/removed. Nah you're just pulling things out of your ass. The only time they can see your mouse position is when the mouse button is pressed, and in OSBot the mouse never moves while pressed. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 1, 2017 Share Posted June 1, 2017 12 hours ago, Bobrocket said: Unless it's changed recently, they can. They take (or if not, took) your mouse pos every 50ms, and every few seconds send it off. OP, you'd have to write your own mouse API to get past this sadly, as mouse speed has been deprecated/removed. Do you have legit proof? i.e. Did you or have you analyzed the game's code? Quote Link to comment Share on other sites More sharing options...
Ayylmao420 Posted June 1, 2017 Share Posted June 1, 2017 (edited) 16 minutes ago, dmmslaver said: Nah you're just pulling things out of your ass. The only time they can see your mouse position is when the mouse button is pressed, and in OSBot the mouse never moves while pressed. Oh boy ... I like how you guys are asking for proof without any efforts on your side, you could easily decompile the client and go through their code ... 14 minutes ago, Noidlox said: Do you have legit proof? i.e. Did you or have you analyzed the game's code? Edited June 1, 2017 by Ayylmao420 Quote Link to comment Share on other sites More sharing options...
dmmslaver Posted June 1, 2017 Share Posted June 1, 2017 (edited) 17 minutes ago, Ayylmao420 said: Oh boy ... I like how you guys are asking for proof without any efforts on your side, you could easily decompile the client and go through their code ... Where inside of that code is it sending the mouse coordinates to jagex while the mouse button is not pressed? I'm looking for write(???someshit???mouseX???someshit???mouseY) and the only place I see it is while the mouse button down flag is set. Of course they track the mouse inside the client to know what tooltips to show.. Not disputing that. Don't mean to hijack thread. OP they probably use custom mouse movement algorithms. You could look into SRL it's open source. Edited June 1, 2017 by dmmslaver Quote Link to comment Share on other sites More sharing options...
Ayylmao420 Posted June 1, 2017 Share Posted June 1, 2017 (edited) 22 minutes ago, dmmslaver said: Where inside of that code is it sending the mouse coordinates to jagex while the mouse button is not pressed? I'm looking for write(???someshit???mouseX???someshit???mouseY) and the only place I see it is while the mouse button down flag is set. Of course they track the mouse inside the client to know what tooltips to show.. Not disputing that. Don't mean to hijack thread. OP they probably use custom mouse movement algorithms. You could look into SRL it's open source. I'm honestly not even going to bother but hope this helps; https://www.codecademy.com/learn/learn-java Edited June 1, 2017 by Ayylmao420 Quote Link to comment Share on other sites More sharing options...
dmmslaver Posted June 1, 2017 Share Posted June 1, 2017 1 hour ago, Ayylmao420 said: I'm honestly not even going to bother but hope this helps; https://www.codecademy.com/learn/learn-java Well don't post code claiming to know what it means if you don't know Java. Try debugging that line, and you will see it doesn't run unless you're pressing the mouse. Quote Link to comment Share on other sites More sharing options...