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Perfect Smither AIO


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Posted (edited)

So i took look into V7.0 of your script and it does this,(only when starting the script and having certain viewangle) Not when it has already done 1 inv and such. Not a huge problem but just noticed.

https://gyazo.com/4688ed85761592e0dc2183e9c47d78ac

and this happens when you run out of steel bars and go to bank, seems to be doing that useless and suspicious path everytime (depends on view angle how bad this it is)

https://gyazo.com/31134090b3bab78881b1b1a5887e76c4

(this one with not that bad view angle)

https://gyazo.com/2169ec1c44a0a96bc62dc5e7f5670160

Otherwise the script has worked pefrectly for 30ish hours what i have used it now, hope u can fix the suspicious pathing what seems to be the only little fix to perfection, cheers for the script!

Edited by VillzE
  • Like 1
Posted

Done, Update v8: added extra distance checks and clipped distance checking, script will no longer be stuck outside and it will walk to the best tile near the target object (banks and furnaces, anvils etc).

Update will automatically go live within 24 hours gl guys :D 

  • Like 1
Posted (edited)

I'm working with 8.0v and i see when using the Zeah Lovakengj cannon ball plugin it has a hard time changing camera angles when looking for the banking. I've watched it get stuck twice due to a bad camera angle, possibly add a 'else if' into the camera rotation to make sure it can timeout and change camera angles.

Also noticed this while using it, it interrupts the given task at hand to re-click on the run. possibly have it wait till the end of the task? other then that, love the script =)

https://gyazo.com/d3b22bb080ae5e405acae56ffce71f58

Edited by Chris01
  • Like 1
Posted

New Update (v9)

- Added an extra layer of distance check for smithing (especially cannonballs)
- Added an extra layer of viewport check for cannonballs (zeah)
- Run mode is no longer enabled while busy (smithing, banking)

update will go live within 24 hours good luck guys :D 

Posted

Script hasn't updated to v9.0 yet for me so not sure if this is fixed yet, but Varrock is still having one click issues. It doesn't one click inside the bank sometimes, it does the random click outside of the anvil location then in around 10 secs - 20 secs it clicks inside the bank(this action only happens depending on the camera angle). While im not sure if this intended or not it looks very bot like when it does happen cause its the same tile each time.

  • Like 1
Posted
2 minutes ago, Czar said:

Yeah I fixed that just waiting on update to go live, it used to click twice :( Now it's all good tho :D Latest version is v9.1

Also guys I forgot to mention there will be mithril grapple smithing support in v9.1 :)

Just curious if this update will fix it for all banking locations or just Varrock? cause the 2 clicking to bank also happened in Yanille when I tried the script out there as well.

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