Jump to content

Team Cape's Agility


Team Cape

Recommended Posts

The course the bug is on: Falador

A brief description of the bug: Screen keeps turning and doesn't know where to click. Yes my zoom is all the way out.

Picture of where the bug occurs (helpful, if possible): http://prntscr.com/ehknzz   https://gyazo.com/a24a466aca6b5547268c5a22428386c5

Picture of the logger when the bug occurs: http://prnt.sc/ehknn6

The obstacle before the bug: ?

The obstacle after the bug: ?

Edited by Tbigalo
Link to comment
Share on other sites

 

So after the last Runescape update on 8 march  the script doesn't work anymore. This is the log at every course. For example the draynor course:

[INFO][Bot #1][03/09 03:19:52 PM]: Terminating script Team Cape's Agility...
[INFO][Bot #1][03/09 03:19:52 PM]: Script Team Cape's Agility has exited!
[DEBUG][03/09 03:20:36 PM]: Loading script id : 900
[DEBUG][03/09 03:20:36 PM]: Loaded script!
[DEBUG][03/09 03:20:36 PM]: Launching script...
[INFO][Bot #1][03/09 03:20:36 PM]: Loaded 5 built-in random solvers!
[INFO][Bot #1][03/09 03:20:39 PM]: Completing course: Draynor
[INFO][03/09 03:20:39 PM]: Started script : Team Cape's Agility
[ERROR][Bot #1][03/09 03:20:39 PM]: Error in bot executor!
java.lang.AbstractMethodError: fy.getX()I
    at org.osbot.rs07.api.ui.RS2Widget.getAbsX(af:20)
    at org.osbot.rs07.api.ui.RS2Widget.getPosition(af:569)
    at org.osbot.rs07.api.Chatbox.isVisible(ch:40)
    at org.osbot.rs07.api.Dialogues.inDialogue(yn:256)
    at a.nuL.i(g:12)
    at core.Main.onLoop(n:184)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(lm:288)
    at java.lang.Thread.run(Unknown Source)

It's just standing there, with the script state: "Booting up" 
 

Edited by Filenium
Link to comment
Share on other sites

I've used this to get from about 55-65 agility. My only problem so far is that it occasionally gets stuck at the seers course before the first obstacle. I just need to step closer and it will keep going though. Other than that the only thing it's missing that I want is a "time to next level" section in the paint.

Link to comment
Share on other sites

4 hours ago, thunder stun said:

I've used this to get from about 55-65 agility. My only problem so far is that it occasionally gets stuck at the seers course before the first obstacle. I just need to step closer and it will keep going though. Other than that the only thing it's missing that I want is a "time to next level" section in the paint.

bug should hopefully be fixed in the next SDN update (should come soon). if it's not fixed by then, post on the thread and i can check it out. also, a picture would be useful. please use the bug report format on the primary page of the thread

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...