You guys have trials now.
You will need to manually disable that popup window by selecting to not have it displayed when it pops up, you can trigger this option by entering/exiting the gate several times. This is not handled by the script because during testing the feature the player kept getting attacked by the skeletons near the gate, causing a continuous loop.
Script will now run to the bank several minutes prior to a break kicking in so break should function as intended now.