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Molly

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Everything posted by Molly

  1. GE replenishment on my to do list - should be coming in the next week or two.
  2. Molly

    Molly's Thiever

    Sure, you have one now.
  3. GE replenishment on my to do list - should be coming in the next week or two.
  4. Should have crafting guild support rolled out in a day or two.
  5. Molly

    Molly's Thiever

    It does not, definitely something I can look at adding but I have a few other updates I need to get to first.
  6. Molly

    Molly's Thiever

    Sorry for the delay, I gave you a lifetime free copy of the script for the inconvenience. Luring the bandits/thugs is not functional at this time. This is something I'll be looking to implement in the near future - when I originally wrote the blackjacking functionality there was a lot of issues with the web walker in that particular area that are likely resolved by now. This should make it fairly straightforward to implement luring. It seems to be working there for me, just tested a few invents and it opened them. Sure, you have one now.
  7. Apologies for the delay, gave you a free lifetime copy of script. It does not, I'll take a look into this and add it. Any requirements I should know about?
  8. My apologies, gave you a lifetime free copy of the script.
  9. Very busy IRL right now so unfortunately won't be adding it any time soon.
  10. Molly

    Molly's Thiever

    It will steal fruit, keep the valuable ones and drop the rest. Valuable fruits will be banked. Trials given.
  11. Not able to do so at this time, very busy IRL.
  12. Script will now withdraw desired runes setup in "Runes" tab each bank run in v10.1.
  13. Fix for paint pushed, v2.8.
  14. Was not able to replicate issue mentioned with drinking stam pots when the option is not selected, if it's still doing this please restart your client and let me know if it continues to do so.
  15. I didn't think bot worlds were a thing anymore, what are the world numbers? I will take a look at the stam pot issue. Sure, you have one now. Will take a look at this.
  16. I can add the ability to withdraw runes from the bank each run, likely won't be for a few days due to work/school obligations. Sure, you have one now. It uses OSBot's built in break handler but will also run to bank when it gets close to break time to avoid getting stuck in combat while trying to break.
  17. I'll take a look at it, thanks for the report.
  18. Molly

    Molly's Thiever

    Wow, awesome! Sure, you have one now.
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