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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. #VetLife
  2. That's what I did, however sometimes it will say it and then automatically vanish. I just made my script walk back and get the old one, then return to the same position it was set at, and then continue where it left off. Just for a double safety feature.
  3. I wrote a personal script like this, and you need to pick it up because the cannon will vanish if you don't and you have to go back and get it from the little people.
  4. Done + Done!
  5. I have added this update in version 1.1 I just haven't released it yet because I am adding other things before I release Be on the lookout! P.S- you can follow this topic on the top right hand corner of the screen and receive all updates that I post!
  6. Yea, Maldesto should be able to help you out on that! I have no control of the payments or anything like that, so I can't give you the script like he can. Weird that you got banned though. More than 350+ users currently use this script. And with all those people, if you scroll through the previous pages, only one or two people have been banned from using it. (as they claim) But I promise you, more than just a script plays a role in getting banned. I would definitely proxy up if I were you. Search on the forums for "Quantum Proxyz" and you can find a super cheap and well maintained proxy provider! Or just click the link in my signature! Let me know if there is anything I can do!
  7. ProjectPact replied to Tillerson's topic in Resolved
    I just go ahead and assume that 75% of the time there is an update (basically every Thursday) the bot will be down for a bit. But the devs work super hard at getting it back online, and are relatively fast at it! Just give it a little bit of time and it should be back up and running! P.S- I'm almost positive that have to manually update the status of the bot on the website panel. Anyways, no worries, should be back up soon buddy!
  8. I've been looking into the trap layout option! I've got it figured out how I wanna do it! ;) since a lot of people want it, I will be adding it! The only problem is that I've got multiple tests coming up so it might be a few days before I get it released, but I will be doing this And the setup trap options for when one falls over can be handled as well. Thanks so much for your suggestions! I will be implementing them soon!
  9. Done + Done!
  10. Don't forget to leave a review on the store <3 Proggies pleaseeeeee
  11. Nope, the error exists in OSBot's casting methods. They automatically handle tab interactions. I will be making an error report later on today. Thanks for the information! Hey bud! This is a bug going around within OSBot. I'm not too sure why it does it or how it does it, but your scripts are in your client selector, just not on your purchased scripts on the SDN page. Refresh the scripts on your client and it should show up! Hey bud! This is a bug going around within OSBot. I'm not too sure why it does it or how it does it. Try contacting Maldesto, and he should be able to get the script back into your selector!
  12. hmmmm? Not too sure about that. Have you tried contacting Maldesto about the situation?
  13. Unfortunately, mirror mode is still in beta stages, and isn't as stable as most of us would hope... It has a hard time loading objects sometimes. which causes issues. Hunter is a skill that requires A LOT of object updates every ms. So I would recommend using injection. That's what myself and most people use. Yea mirror mode sounds exciting in the big picture, but just doesn't perform efficient enough for a super active script such as hunting. Done, Done, + Done! Enjoy the script and please post some progress reports!
  14. Mirror mode or injection?
  15. The splash method is using OSBot's handling! Thanks for the GIF, I will be making a report log to the developers so they can hopefully fix this! I just need a little more information. Client version? Mirror or injection? How often does this happen? Can you repeat it? What spell were you casting?
  16. Thanks for your support! Send me some progress reports!
  17. Will be adding this in the near future. Just caught up with some school stuff! I've also got a plan to add teleports
  18. Starts in the kitchen
  19. Here is a video a few people have requested for me to upload. This shows the bot recognizing when you level up, and will set the correct number of traps. The paint will update automatically as well without ever having to restart the script. CLICK HERE
  20. Thanks for your support! Unfortunately I have no control over like the payment stuff, however if you shoot Maldesto a message, he can fix it for you!
  21. That is definitely on my list of things I want to do with the script. Custom trap layout system. So users will have the option of letting the bot randomly generate one, or a player's customized layout. Thanks for your support! I will be pushing an update either tonight or tomorrow. Super busy with school atm so it's hard for me to sit down for a solid 30 minutes and release it. I'll get to it though
  22. I actually already wrote this! The problem is I don't think I ever implemented it, which would take me not even 2 minutes lol. Did all the hard part already
  23. Pretty sure they delete the account after a few days if it hasn't been accepted
  24. I guess just go ahead and make them and then let me know when you are finished. Send me a private PM!

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