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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. Tick manipulation has been replaced with invoking. Enable invoking and pre-hover for the best/fastest exp
  2. v0.03 Fixed a few bugs with invoking Minor fixes
  3. ProjectPact posted a topic in Updates
    v0.03 Fixed a few bugs with invoking Fixed a bug with #interactWithAll in Inventory Minor fixes
  4. v1.2: Added new logic to banking Added new logic to walkToTrapSpot Added new logic to web walking Added new logic to wilderness trapping Added new logic to Falconry Added instant hopping to invoking support Fixed a few bugs with invoking Fixed a bug with not grabbing food from bank when needed Fixed a bug not properly display message to users who haven’t completed Eagle’s Peak Minor fixes
  5. Not at this moment
  6. Hi! Yes they have been added back, but I am currently rewriting the walking system for them.
  7. Hi! Yes it works at GE! You can setup a custom area around wherever you would like
  8. Sounds like you were doing something wrong. I am unable to assist you with any issues you may have had if you don't make a proper bug report. Probably Running scripts 24/7 and got delayed ban. Judging by his comment, he is an amateur botter.
  9. v0.02: Added #interactWithAll to Inventory Added #walkToHintArrow to Walking Added #isAvailableSlots to Grand Exchange Added wildcard '*' support to #isWielding in Equipment Added a new dropdown menu item to “Report a Bug” Fixed a bug that added a coin check to all GE methods Minor fixes
  10. I've sent a message to the dev asking about those webwalking links
  11. ProjectPact posted a topic in Updates
    v0.02: Added #interactWithAll to Inventory Added #walkToHintArrow to Walking Added #isAvailableSlots to Grand Exchange Added wildcard '*' support to #isWielding in Equipment Added a new dropdown menu item to “Report a Bug” Fixed a bug that added a coin check to all GE methods Minor fixes
  12. Welcome to Script Factory's bug report section! Please read below how to properly fill out a bug report. If your bug report is not in the following format, it may delay the time necessary to fix any issues. Script Factory Bug Report Script Factory version (Script Factory 1.0 or Script Factory 2.0 along with version) Are you using Mirror mode or Injection? Describe the issue in detail What are the steps - and in what order - to replicate the issue? Images/GIFs of your issue (please include any logger information related to the issue) Please post your bug report in the following location: https://osbot.org/forum/forum/361-bugs/
  13. -script 1065:bank=true#grandExchange=true#altchat=false @fulldragon
  14. Join my Discord! You can see all the progress and development play out already rewriting parts of it
  15. I've also got some other goodies up my sleeve as well for the next update 😉
  16. v0.1: Added menu invoking as a Settings option (Injection support only) Added middle mouse support as a Settings option Added ACCURATE, AGGRESSIVE, CONTROLLED, DEFENSIVE weapon styles Added #walkToHintArrow to Walking Fixed a bug that processed variables incorrectly Fixed a bug that was displaying the wrong script id when generating CLI args Minor fixes
  17. ProjectPact posted a topic in Updates
    v0.1: Added menu invoking as a Settings option (Injection support only) Added middle mouse support as a Settings option Added ACCURATE, AGGRESSIVE, CONTROLLED, DEFENSIVE weapon styles Added #walkToHintArrow to Walking Fixed a bug that processed variables incorrectly Fixed a bug that was displaying the wrong script id when generating CLI args Minor fixes EDIT: Since menu invoking has been added as an option, you can toggle it on, or off, without modifying any of your script! I did all the heavy lifting for you
  18. The keyboard not working isn't going to get you banned. However, I did find the issue and fixed it. The hotfix should be out soon.
  19. 1. The scrolling is the world hopper trying to find the world to hop to. Instantly logging out isn't possible because you would just relog into the same world again. You have to be logged in to switch worlds. Maybe @Patrick knows a good solution for this. I've seen the bot scroll for a long time before too while trying to hop. Maybe we can have an invoking version of it? 2. Randomly running back to Edge happens in a few different scenarios. a. If your player gets teleblocked, it can't teleport b. If your player fails to rub the jewelry to teleport out c. If you don't have enough charges left/don't have a teleport method available Also, you are black chin hunting. The risk of getting pk'ed is high. The bot can't prevent you from getting 1-banged. My recommendation is gearing your bots up with something to defend themselves with. If this doesn't interest you, you can just catch red chins.
  20. The new invoke option in settings only works for injection clients. Invoking is when you are using the menu, without actually displaying the menu. So you're not using your mouse to interact with the menu.
  21. v0.2: Fixed a bug loading AIO Looter via CLI Fixed a bug forcing invoking by default Minor fixes
  22. Can you join Discord and screenshare with me?
  23. I pushed the fix, but in the meantime if you enable invoking + tick manipulation, it will work
  24. v1.1: Fixed an Index out of bounds error Minor fixes
  25. Found the issue and pushing a fix

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