Support & Requests
57 topics in this forum
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Script Writing Guide & FAQ: By: ProjectPact Checkout Script Factory 2.0 to gain access to tools and resources to save you time on developing and debugging scripts What is a Method Number? When you add a new Check or Action to the script, you may notice something that says ‘[x]:’ (where ‘x’ could be any number) at the beginning of the description. The number inside the brackets refers to the ‘Method Number’. The Method Number is unique because it connects Checks (anything that contains ‘->’ in the description) to an Action (anything that does NOT contain ‘->’ in the description).…
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Welcome to Script Factory's bug report section! Please read below how to properly fill out a bug report. If your bug report is not in the following format, it may delay the time necessary to fix any issues. Script Factory Bug Report Script Factory version (Script Factory 1.0 or Script Factory 2.0 along with version) Are you using Mirror mode or Injection? Describe the issue in detail What are the steps - and in what order - to replicate the issue? Images/GIFs of your issue (please include any logger information related to the issue) Please post your bug report in the following location: …
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Enjoy our newly updated API! These new additions include: 1) Methods that support lists 2) Methods that support wildcards 3) Colors to easily identify Checks & Actions https://pposb.org/docs/index.php
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Hey guys, Hope you are all doing well. I am an OG osrs player and botter and recently came back to the game and have been really enjoying it. I wanted to talk to a few of the devs to discuss setting up gold farms (Runes,Black Chins etc). Im well versed in scripting and coding but have been out of the game for a while. I rather find reputable devs and pay them for help with full setup. very excited, thank you guys! Tagging some of the guys I like. Please share discord so we can talk further. @Juggles @skillerkidos1 @TeamSSL @Lost Panda @Malcolm
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- 597 views
- 1 follower
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it says on my orders paid but i cant find the script if anyone is able to help would be much appricated
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- 198 views
- 1 follower
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All the old scripts that are on script network don't seem to run with script factory 2.0 or even 1.0 anymore, I'm not sure what happened but they all just don't operate in any way. Is there any fix i can try to solve my issue?
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- 3 replies
- 355 views
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I have gotten this error popup message a few times. It seems to trigger whenever a script triggers a failsafe logout. When the popup is on display, it will just try to log in again after 5 min auto logout. Steps to reproduce: Start Script Factory 2.0 v0.05 Make sure failsafe logout is enabled (default 3min). Make/run a script that doesn't do anything. So that failsafe can trigger. After failsafe triggers, a popup should appear (see attachment). My setup: OS: Fedora Linux Bot mode: Injection Java version: openjdk version "1.8.0_472" OpenJDK Runtime Environment (Temurin)(build 1.8.0_472-b08) OpenJDK 64-Bit Server V…
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- 1 reply
- 172 views
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It would be nice to be able to collapse lines. Something similar to what you can do in any modern code editor.
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- 130 views
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Hi, would definitely love someone to make a perfect Inventory item switcher that clicks pray and venge in synchronicity, also with special and clicking on the opponent to single game ticks to pull out some combos pking. Going from barraging a whole team to singling out a melee attack for a spec weapon, would be awesome to set f keys to make the switches happen. also, f keys to press to rejuvenate and restock at ge when needed. f key to set up saved inventory just an all-in-one complex but simple pking helper designed by the community to make pking less of a drag and more to the complex side of implementing. Just a suggestion of a bot id wis…
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When saving a config with a negative value (ie: 874, -1000) SF will save the negative value as an integer (-1000). Example: This line is correct [0, Configs, isSet. {false}, 2:874, 2:-1000] When saved in SF, it converts it to: [0, Configs, isSet. {false}, 2:874, 1:-1000]
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- 1 reply
- 925 views
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I want to make a castle wars script that can attack any nearby players from the opposite team. Is this supported? I can only find the "attack nearest player" in the wilderness menu but that doesn't work for me in the castlewars game. Does "interact with player" / "Attack" work for this? If so what would I put as name/ID? Has anyone made an LMS script where the same principle applies?
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