Everything posted by Apaec
- APA Rooftop Agility
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APA Script Trials
Hey, Sure - i've just started a 24h trial on your account. As for using the store, this is not managed by me (the store is run by the OSBot admin team), but last time I checked there was an option to checkout with PayPal, which might be preferable in your case? Best Apa
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APA Script Trials
Sure - trial started Apa
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APA Rooftop Agility
Sure - trial activated! Apa
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APA Script Trials
Sure - trial started Apa
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APA Script Trials
Both trials activated Thanks for stopping by! Apa
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APA Script Trials
Sure - trial started Apa
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APA Script Trials
Sure - trial started Apa
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APA Script Trials
Sure- trial started. As for botting duration, there's no 'optimum' time. Bans occur fairly randomly, so your best chances are to keep sessions as short and efficient as possible. I'd suggest giving this thread a read: https://osbot.org/forum/topic/124429-preventing-rs-botting-bans-v3/ Apa
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APA Script Trials
Sure - replied to your PM
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APA Script Trials
Hey, Thanks for getting in touch - unfortunately I don't do private scripts There's a subforum dedicated to the sale of private scripts though, check it out: https://osbot.org/forum/forum/334-private-scripts/ Best, Apa
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APA Script Trials
Sure - which script are you interested in trying? Apa
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APA Sand Crabs
Sorry, I should have been a bit more clear - I was referring to the screen space co-ordinates (i.e pixel) that is clicked. To navigate with the minimap, the bot takes the next tile in the path (world co-ordinates), translates the game map co-ordinates to minimap co-ordinates, and then minimap co-ordinates to screen space co-ordinates (to account for minimap rotation etc). The translation between game and minimap co-ordinates will be consistent, but the translation between minimap and screenspace will vary depending on camera angle. Also, the exact next tile clicked should vary as well (typically with network latency fluctuations, sometimes with camera angle), so this provides sufficient variation that repeated pixel clicks will occur with extremely low probability. We know that Jagex record click locations, so this is an important variable to stir. Pausing by bushes multiple times probably isn't the biggest cause for concern, this behaviour wouldn't come across as unusual to legitimate players, however I can understand why you might see it as an issue. Perhaps there is something I can change with the walking configuration to streamline this - i've made a note of it Apa
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APA Sand Crabs
Thanks for these suggestions I've been quite swamped with other work at the moment (haven't even had the opportunity to patch and test the 3-spawn location issue) so these suggestions would definitely have to take the back-burner for the moment. The exact co-ordinates clicked when refreshing will always be different (this is dependent on camera angle, network latency fluctuations, ram, etc), so I wouldn't worry too much about that as a cause for concern. Double (or even n-spot) configuration is a good idea, but would be a lot of work to implement, and would require changes to core areas of the script so an entire fresh testing period would be required which is quite a big investment. I've made note of this idea though, I can try and tackle it when I have capacity. A similar story for spot switching. As for potion drinking, the value is already randomised! The next value at which the script will drink is displayed in brackets on the paint. This value is randomly generated when the script sips a potion Best Apa
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APA Script Trials
Sure - trial activated Hey, Unfortunately trials only run for 24 hours, they are intended just as an opportunity for you to give the script a go and see if it is suitable for your needs. I've just activated the trial on your account - good luck! Apa
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APA Script Trials
Sure - trial activated!
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APA Script Trials
Sure - trial started Apa
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APA Sand Crabs
Thanks for letting me know!
- APA Rooftop Agility
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APA Script Trials
Sure, trial started Apa
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APA Sand Crabs
That's odd- perhaps they added a new sand crab spawn in a recent game update? Please could you let me know which position this is so I can update the script accordingly -Apa
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APA Script Trials
Sure - trial started Apa
- APA Rooftop Agility
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APA Sand Crabs
Perhaps some walking code has been updated in a recent client build - this certainly never used to happen. Shouldn't be related to aggro and hopping, as those are independent events in the code. As for Divine potions, thanks for letting me know about these - I was unaware they existed! I've added them to my to-do list, but it will require quite a bit of testing to fully implement them as it seems they behave differently from normal potions. Cheers Apa
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APA Sand Crabs
Hmm, that's very odd behaviour, and not something i've experienced before. I can't think why the script would alternate between tiles, but i'll have a look at the code. Hopefully it was an isolated incident, but if it happens again, please let me know. Best, Apa