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Apaec

Scripter III
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Everything posted by Apaec

  1. Sure thing. Trial activated! -Apa
  2. Sure - trial started Apa
  3. Sure - trial started. Enjoy! Apa
  4. Sure- trial activated. Have you considered training at Sand crabs instead? They're much better exp/h! -Apa
  5. Sure thing, trial activated -Apa
  6. Hi @Jameskent94 and @FilTwa, which scripts did you want trials for? -Apa Trial activated Thanks for stopping by -Apa
  7. Sure - trial activated Apa
  8. Trial started Apa
  9. Sure - no problem. Trial activated Apa
  10. Sure - trial started Apa
  11. Sure - trial activated -Apa
  12. Sure thing. Sand crabs trial activated -Apa Sure- trial started!
  13. Both trials started @plague33, have you considered sand crabs instead of rock crabs? They're much better exp/h! Apa
  14. Sure, no problem. Just activated a fresh trial on your account. Good luck! Apa
  15. Hi all, Apologies for the delay in reply. For some reason I was unfollowed from the thread and so I didn't get a notification when you all posted here. @Le0nCupraR Thanks for the video - it looks like the script is failing to find the correct interaction option. There are two ways to cook a karambwan: thoroughly, or poorly. If you haven't done the the tai bwo wannai trio quest, then you can only cook them poorly (as it seems to be in your case). For this reason, please make sure you select the correct cooking option from the startup GUI (either raw karambwan -> cooked karambwan, or raw karambwan -> poison karambwan). In your case, you will need to select Raw kawambwan -> Poison karambwan. Hopefully this resolves your issue, but if you're still having problems, please let me know -Apa ___________ Script update: Version 3.18 Added support for Stews Added support for Curry
  16. Sure - trial started Apa
  17. All trials activated Enjoy! Apa
  18. Sure, just started your trial. Enjoy! Apa
  19. Sure - trial started! Apa
  20. A few things to note: As the bot is interacting with a live game, you cannot rely on API calls to execute successfully. For example, if you have the line 'entity.interact(....', and then hit some lag, the call might not affect game state and so your script will continue without actually having interacted. You have to build in resilience to this with your script. Ideally, your script should be entirely deterministic and only execute one game interaction per onLoop call. The onLoop function loops, so you will end up unnecessarily trying to walk to the area you have specified every iteration, which i'm guessing is not what you had in mind. Avoid static sleeps (e.g sleep(random(300,400));...). These don't really anything other than hinder the efficiency of your script. The interaction API handles camera movement etc, so no need to do that manually Best of luck Apa
  21. Both trials activated -Apa
  22. Hopefully you enjoy the script - let me know if you have any further questions or run into any problems -Apa
  23. Sure - i'm not aware of how profitable unicows are at the moment, or for that matter what other good moneymakers there are at the moment. I'd suggest giving the script a go, and if it is not as profitable as you were hoping, you can have a further look through the money making section in the SDN. -Apa Sure - trial started Apa A 24h timer starts from the moment I activate the trial on your account. As things stand, your trial is set to expire with the timestamp: 2020-03-27 09:02:17 UTC Hope that helps Apa
  24. Sure - trial activated -Apa
  25. Both trials started -Apa
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