Every bot has some kind of pattern, but also each botclient has a certain pattern
Solutions for prevent patterns being made:
- Each time the script restarts set everything random, (Mouse speed, waiting times, interactions speeds, ...)
- Each player should have it's own way to do things (speed, accuracy of clicking, reaction speed)
A computer can actually generate random numbers without any pattern, random numbers are calculated out of current events ...
Example : radioactive decay of an atom (Which you can't know for sure at a random time)
but it is still a computer and the random numbers are calculated, compared to a human which will just name the first unmber he comes up with.
What I think of accounts getting banned:
- Client detection
- Minor issues in scripts/clients (getting stuck, mouse freaking out, very strange behaviour on mouse movements)
I think the patterns are not the best way for jagex to check bots.
I ran an autoclicker to alch stuff (clicks on same position) for 24 hours.
Didn't get banned after 24 hours of clicking the same pixel over and over...
If we only would know how jagex detect bots ...
Khaleesi